parallel computing

Archives

Nvidia adds manufacturing and media/entertainment tracks to GPU Technology Conference schedule

BY
Randall Newton

A stellar lineup of key presenters are in each new track. Companies exploring new uses for GPU technology in manufacturing ...

Archives

Registration open for third GPU Technology Conference

BY
Randall Newton

Nvidia’s GTC is the most exciting technical conference to come along in years, exploring new frontiers in almost every aspect ...

Archives

Fabric Engine leverages the cloud for high-performance applications

BY
Kathleen Maher

Built to solve complex simultaneous uses of CPU and GPU for animation, Fabric Engine has the potential to solve knotty ...

Archives

Nvidia unveils Maximus to unlock a workstation’s full potential

BY
Randall Newton

New technology allows formerly sequential tasks such as design, analysis, and rendering to be processed simultaneously. Workstation manufacturers and leading ...

Archives

CUDA 4.0 Toolkit now publicly available

BY
Randall Newton

The latest release-candidate version enables software developers to port their applications to Nvidia Graphic Processor Units. NVIDIA today announced the ...