A stellar lineup of key presenters are in each new track. Companies exploring new uses for GPU technology in manufacturing or M&E still have time to submit a presentation proposal. Nvidia is expanding this year’s GPU Technology Conference (GTC) with new tracks for manufacturing and media/entertainment (M&E). The new sessions will run parallel to sessions on a wide … [Read more...] about Nvidia adds manufacturing and media/entertainment tracks to GPU Technology Conference schedule
parallel computing
Registration open for third GPU Technology Conference
Nvidia’s GTC is the most exciting technical conference to come along in years, exploring new frontiers in almost every aspect of computation. Nvidia says registration is now open for its third GPU Technology Conference (GTC) in the U.S., one of the world's fastest-growing events focused on computational science and visualization. GTC 2012 will be May 14-17, 2012 in San … [Read more...] about Registration open for third GPU Technology Conference
Fabric Engine leverages the cloud for high-performance applications
Built to solve complex simultaneous uses of CPU and GPU for animation, Fabric Engine has the potential to solve knotty issues in a wide variety of disciplines. By Kathleen Maher It’s not much of a secret that while processors, CPUs and GPUs alike have undergone tremendous architectural changes over the past 10 years, software has a ways to go before it really takes … [Read more...] about Fabric Engine leverages the cloud for high-performance applications
Nvidia unveils Maximus to unlock a workstation’s full potential
New technology allows formerly sequential tasks such as design, analysis, and rendering to be processed simultaneously. Workstation manufacturers and leading software products are all on-board. Today Nvidia releases Maximus technology, a new way to simultaneously harness the computation power in both an Nvidia Quadro graphics processing unit (GPU) and an Nvidia Tesla … [Read more...] about Nvidia unveils Maximus to unlock a workstation’s full potential
CUDA 4.0 Toolkit now publicly available
The latest release-candidate version enables software developers to port their applications to Nvidia Graphic Processor Units. NVIDIA today announced the latest version of the NVIDIA CUDA Toolkit is available for free to parallel programming developers. First announced February 2011, the NVIDIA CUDA 4.0 Toolkit features a number of capabilities designed to make parallel … [Read more...] about CUDA 4.0 Toolkit now publicly available