Open source release of ray tracing examples, APIs, and drivers on GitHub with FPGA macro.
SiliconArts is releasing a dedicated ray tracing accelerator core into the Intel Solutions Marketplace. As an Intel Partner Alliance (IPA) Gold Member, SiliconArts is expanding its support for FPGA design services to incorporate its ray tracing IP into a dedicated IP core that can be combined with legacy GPUs to provide ray tracing to any level of graphics marketplace.
A link describing the product on the Intel Partner website describes the RC1000 RayCore FPGA deliverables for evaluation and development purposes.
SiliconArts says it will be especially useful for gaming and VR, as well as embedded, medical, industrial, military, and professional use cases, where realtime ray tracing is a requirement that cannot be met with large dedicated GPUs and often must work with an existing legacy GPU.
The company is offering its IP cores as an FPGA example as well as providing FPGA design services that can support modification of our IP for particular requirements. They can also offer general FPGA design services to increase revenues during this period of the company’s growth.
To make the evaluation of the RC1000 as simple as possible for developers to evaluate or utilize the ray tracing API extensions to OpenGL, SiliconArts has released a demonstration built on the GitHub site that allows developers to access the source code for the rendering examples and execute them on an Intel PAC with Intel ArriaV GX FPGA board.
The RayCore 1000 ray tracing accelerator IP core is provided in a downloadable FPGA build along with open source releases of its APIs, driver, and build files.
“The ray tracing movement is critical to our computing platform’s user interface. We can expect ray tracing to be a core function of all GPUs in the future,” said SiliconArts founder and CEO Hyung-Min Yoon.
Having the ray tracing APIs released to the open-source communities will enable experimentation and innovation for ray tracing beyond the traditional markets. This will allow anyone to program and evaluate ray tracing without dedicating the latest generation GPU to the task. SiliconArts is working to incorporate advanced ray tracing functions into the open-source developer environment to prepare for the conversion of graphics into photorealistic representations that can provide natural-looking lighting and AR visual immersion.
SiliconArts’ RayCore MC-Series provides a scalable 3D GPU rendering solution providing from 1 Grays/s to up to 10 Grays/s for multi-core solutions. It can be integrated into the GPU platform to provide futuristic capabilities for next-generation visualization. Higher performance rendering platforms for dedicated and professional use cases can be scaled to 100s of Grays/s performance with multi-chip board-level designs.
The Intel Solutions Marketplace is an advanced online platform to drive collaboration and co-creation in a new data-centric landscape. Partners that have posting access can create storefronts, post offerings, and showcase them to enterprise end customers. For partners that don’t have posting access or business end-users, Intel Solutions Marketplace is a vast resource in which to network with industry providers and discover offerings to meet their business needs.
The Intel Solutions Marketplace does not support sales transactions.