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Multiplicity

BY
Karen Moltenbrey

Characters and universes replicate-transform and collide in the Multiverse of Madness. In Doctor Strange in the Multiverse of Madness, Marvel ...

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The evolving world of 3D

BY
GfxS staff

It’s all about your phone. By Omid Rahmat Who loses and who gains when consumers get access to vast libraries ...

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Getting the band back together

BY
Kathleen Maher

AEC-ST teams with DBEI for a series of trade shows and conferences. One of the newest shows to appear on ...

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Imagination entices fledgling businesses

BY
GfxS staff

An offer too delicious to pass up. By Jon (Candyman) Peddie Imagination has led the parade in opening up new ...

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Autodesk announces plans to acquire The Wild

BY
Kathleen Maher

Autodesk is adding to its tool kit for XR professional workflows. Autodesk has announced plans to buy The Wild, an ...

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Putting AR eyewear into focus

BY
Jon Peddie

Not your grandfather’s glasses, that’s for sure! The golden dream is that one day we will have inconspicuous, robust, and ...

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Bigger is not always better

BY
GfxS staff

Mobile is the key to the future of pixels. By Omid Rahmat For anyone with a Gandalfian perspective on the ...

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SID Display Week: The highlights continue

BY
GfxS staff

Part 2: Porotech technology, foldables and rollables, and call for members. By Barry Young, CEO of the OLED Association Yesterday, ...

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Highlights from SID/DSCC conference

BY
GfxS staff

Part 1: What’s hot and what’s not. By Barry Young, CEO of the OLED Association Ross Young, CEO of Display ...

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Building better humans

BY
Karen Moltenbrey

Digital Domain’s Digital Humans Group introduces the latest developments in real-time autonomous digital humans. Zoey is not really who you ...