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VR looks different at Siggraph
Even as some are saying VR is on the way out, established companies, startups, and hardware manufacturers are building products for a new generation of location-based entertainment. The investment and customer interest promises that VR will be around for a while.

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Khronos launches conformance test suite for SYCL 1.2.1
The SYCL Adopters Package provides an extensive testing suite to potential SYCL implementers. The Khronos Group, a non-profit open industry ...

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Nomoko intends to recreate the world
Nomoko, based in Zurich, Switzerland, has developed a 3D capture system based on their proprietary 1,500 MP camera and software. ...

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KAIST research explores fast 3D design through gestures
“Agile 3D sketching with air scaffolding” won best paper at the Computer–Human Interaction Conference 2018. In between 2D and 3D, ...

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Sony Innovation Studios to offer tools for immersive storytelling and digital asset creation
A collaborative effort of Dell, Deloitte Digital, and Intel Sony Pictures Entertainment (SPE) has partnered with Dell, Deloitte Digital, and ...

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AMD’s playbook to take back the workstation market
Workstation customers have three demands: stability, reliability, performance and they want pretty much the same from their suppliers, too.

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Cubic Motion makes more than faces
With funding and ambition, Cubic Motion is working to bring consumers face to face with performance capture. Although Cubic Motion ...

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New gaming device innovation by AMD brings the war to the two conventional market majors
New product from Zhongshan Subor is custom made for Chinese gamers. AMD’s latest semi-custom design was announced at China Joy ...

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WorldViz adds Windows mixed reality support to Vizard 6
Other updates include improved graphics rendering with 3D model format glTF and increased avatar support with Adobe’s Fuse CC. VR applications ...

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Intel Q2 2018 results
Revenue for the quarter was 15% up from last quarter to $17 billion, GAAP profit was $5 billion, sales and ...