Archives
Sometimes Cloud Rendering means rendering clouds
BY
Kathleen Maher
Open source tools from major studios and commercial vendors are fueling graphics advances. One of the first technical sessions we ...
Archives
The future is bright, shiny, and virtual
BY
Kathleen Maher
A roundup of new technology from Siggraph 2012. Not to sound too self-congratulatory, but the topic Jon Peddie Research chose ...
Archives
Plume digs deeper to add quality haze to Rango
BY
Randall Newton
Industrial Light and Magic’s first full animation needed a retooling of their famed fluid solver/renderer and faster GPUs. Tools from ...