Khronos updates OpenGL cross-platform 3D graphips API
Wasting no time on the opening day of Siggraph, the industry consortium is also opening up two working groups to ...
WebGL: kill it before it grows?
The recent suggestion that WebGL 1.0 has security holes launches the wrong set of fears. Jon Peddie takes a closer ...
Turning ‘natural interface’ input into a new data standard
Khronos Group announces a new open standard working group for advanced device and sensor input. Two game input developers are ...