Chaos has launched V-Ray for Blender, giving users access to the renderer directly from within the Blender UI. Blender users no longer have to deal with complicated setups to use the renderer, but they also have access to many V-Ray and other Chaos features. V-Ray for Blender provides users of the open-source DCC software with direct access to V-Ray’s tools for photorealistic rendering.
Now it’s official: Chaos’ V-Ray is a fully integrated renderer in the popular open-source Blender DCC software, providing Blender users with access to V-Ray directly within the Blender UI, and as a result, they no longer have to resort to using complicated setups.

With V-Ray for Blender, users get a seamless, professional-grade rendering experience, whether they are working on photorealistic scenes or stylized animations, all while retaining Blender’s open-source appeal. Its intuitive controls let users mimic real-world camera effects and lighting using Chaos’ Global Illumination technology, which simulates natural light behavior. Paired with adaptive lighting and PBR-ready materials, V-Ray for Blender automatically optimizes render times by focusing processing power on the most important areas.
V-Ray for Blender opens the door to Chaos offerings and advantages for Blender users, giving them access within Blender to thousands of free, high-quality, ready-to-use assets in the Chaos Cosmos library. At render, they also can access noise-free, interactive viewport rendering with the Nvidia AI Denoiser and the Intel Open Image Denoiser, or produce final images through the V-Ray denoiser. And, they have a full range of post-processing tools available for color correction, light mix, compositing layers, and masking, all available directly within the Blender UI.
The plug-in additionally expands the Blender world via V-Ray’s universal scene format, enabling scenes to be exported as a .vrscene file, along with all geometry, lights, shaders, and texture data. They can then import the scene as an asset into any other V-Ray-supported tool (and vice versa) to assemble a project or shot—including Maya, 3ds Max, Houdini, and more. Not only does this provide consistency and better options for previs and final renderings, Chaos says, but also eliminates time-consuming asset conversions.
V-Ray for Blender supports CPU, GPU, and hybrid rendering configurations, making it fully scalable based on available hardware. Users can also utilize Chaos Cloud to off-load their local data and render in the cloud or to share their work.
A stand-alone version of V-Ray for Blender is available for Blender users at a special price ($33 monthly or $199 annually). V-Ray for Blender is also available to all current V-Ray license holders at no additional cost.
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