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GTC news: Realtime ray tracing for work and play comes closer

BY
Kathleen Maher

As a rule, game technology doesn’t get much play at GTC, Nvidia’s technology conference. The company gets enough of that ...

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CENIT offers cenitCONNECT SAP Integration for the 3DEXPERIENCE Cloud

BY
Ruchika Saini

The “best of both worlds” idiom realizes its meaning in the 3DEXPERIENCE-SAP integration solution, developed by CENIT. For over 20 ...

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HP Zs for a new world

BY
Kathleen Maher

The latest workstations offer A4000 or A5000 AIBs. Workstations have proved their mettle during the pandemic—sometimes by their absence. People, ...

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Boxx enlists cloud resources for Flexx WFH system

BY
Jon Peddie

Remote Workstation relies on new Nvidia A5000s combined with dense server. At Nvidia’s GPU technical conference (GTC), Boxx held sessions ...

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What’s Arm up to? Anything you want to throw at it

BY
Jon Peddie

Tackling the next 300 billion devices from the IoT up to supercomputers. Arm showed its first new architecture in a ...

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Unreal elaborates on its automotive ambitions—they’re big—Metaverse big

BY
Jon Peddie

The company demo’d the virtual production technology currently being used in car ads that live up to the tradition of ...

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PTC’s Vuforia Engine Area Targets supports immersive AR for very large spaces

BY
Ruchika Saini

PTC defines spatial computing as the technology for the digitization of activities of machines, people, objects, and the environments in ...

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After a great 2020, Adobe says stars aligned for 2021

BY
Kathleen Maher

Q1 of ’21 provides record quarterly revenue across all segments. Adobe’s first quarter ended March 5, 2021, and the company ...

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Aveva acquires OSIsoft for $5 billion

BY
Ruchika Saini

Aveva, an engineering and industrial software company, has announced the successful acquisition of OSIsoft, a realtime industrial data software and ...

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Cesium for Unreal plugin supports Epic’s vision for an open Metaverse

BY
Ruchika Saini

The open-source plugin combines 3D geospatial capability of Cesium with the high-fidelity rendering capability of Unreal Engine. Cesium’s efforts for ...