Chaos Group releases V-Ray for Softimage

The popular physical-based render is now available as plug-ins to four DCC and two CAD products.  

Rendering specialist Chaos Group has just released V-Ray for Autodesk Softimage, the newest addition to the company’s suite of rendering solutions. Like its other rendering solutions for leading digital content creation product, V-Ray for Softimage is a physically based toolset, including shaders, lights, and cameras, making it possible to standardize rendering workflow across a variety of software environments.

Adam McPartland won a recent Chaos Group contest with this architectural rendering created using SketchUp and V-Ray for SketchUp. The judges applauded the placement of the SketchUp model and the designer's 'less is more' attitude. V-Ray for Softimage offers all the same features as its sibling plug-ins. (Image courtesy Chaos Group.)

Key features in V-Ray for Softimage include:

Geometry

  • Render particles, strands, hair, and geometry produced by Softimage’ ICE system.
  • Manage scene memory and render massive amounts of geometry with V-Ray Proxy.
  • Render dynamic geometry such as displacement, proxy objects, fur, and hair.
  • Use all geometry animation and deformations applied through animated parameters and key frames, the Animation Mixer, and ICE-based simulations.

Shading

  • Create materials based on physical properties using V-Ray shaders.
  • Use built-in Render Tree procedural shaders, computational, and logic nodes.
  • Simplify the texturing process and eliminate the need to assign UVs using Ptex.
  • Simplify the creation of complex multi-layered automotive paints using the VRayCarPaintMtl.
  • Render hair and fur using the VRayHairMtl.

Lights & Illumination

  • Create simple, artifact-free image-based lighting using the Dome Light.
  • Create realistic illumination using physically-based lights, including IES lights and texture-mapped area lights.
  • Emulate real-world atmospheric lighting conditions using the V-Ray Sun and Sky system.

Cameras & Optics

  • Render true 3D motion blur using the V-Ray Physical Camera
  • Create fast and accurate depth of field with bokeh effects using the V-Ray Physical Camera
  • Import displacement maps from Nuke to match lens distortion

Other V-Ray rendering solutions are available for Autodesk 3ds Max and Maya, McNeel and Associates Rhino 3D, and Google SketchUp.