Autodesk Flame update offers workflow improvements

Real-time GPU acceleration for source media, spline-based shaping, and more for the advanced VFX platform.

Autodesk has released Extension 1 for its Flame 2016 family of 3D VFX software, which includes Autodesk Flame, Autodesk Flare, Autodesk Lustre and Autodesk Flame Assist. Now available, the release introduces new workflow improvements and creative tools, along with a performance boost that streamline the creation, management and delivery of visual assets for artists within a multi-delivery pipeline.

The new update to Autodesk Flame includes a new unified media management approach to share, sort, and sync. (Source: Autodesk)
The new update to Autodesk Flame includes a new unified media management approach to share, sort, and sync. (Source: Autodesk)

New features include:

Connected Conform: A new, unified media management approach to share, sort and sync media across different sequences, enables users to finish faster in Flame Premium, Flame and Flare. New capabilities include: Shared Sources, Source Sequence, Shots Sequence, Shared Segment Syncing and Smart Replace.

Advanced GPU Performance: Real-time GPU-accelerated debayering of Red and Arriraw source media, using Nvidia K6000 or M6000 graphics cards, allows artist to begin work instantly in Flame Premium, Flame, Flare and Lustre.

GMask Tracer: Spline-based shape functionality and a new chroma keying algorithm simplifies the creation of VFX.

User-Requested Features: After surveying the Flame user community, Autodesk integrated the following updates: Proxy Workflow enhancements, new Batch context views, a refined Cache status, fullscreen views, redesigned Tools page and more.