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Lenovo unveils fall workstation lineup

Lenovo unveils fall workstation lineup

The Broadwell-EP CPU is front and center. Lenovo continues to embrace the Intel Broadwell line in its workstation line, using primarily the Xeon E5- 1600 v4. This is second part of their Broadwell launch, the first being in April and based on the Intel Xeon E5-2600 v4 series, resulting in the release of the upgraded […]

By June 23, 2016 Read More →
Autodesk, Trimble to cooperate on interoperability

Autodesk, Trimble to cooperate on interoperability

Products yet to be named will be updated to support direct import/export. The top CAD company in AEC design, Autodesk, and the biggest player in construction-specific software, Trimble, have agreed to cooperate on interoperability issues. While both already support a variety of open standards in architecture, engineering, and construction, the new cooperation will optimize data […]

By June 17, 2016 Read More →
ArchiCAD student design competition brings out young talent

ArchiCAD student design competition brings out young talent

Broward College graduate has used ArchiCAD since high school. The winner in this year’s Graphisoft North America student design competition is a student who had the advantage of being an ArchiCAD user since high school. Alessandro Pupillo takes home $1,500 and the notice of professionals who attended this year’s American Institute of Architects convention.   […]

By June 16, 2016 Read More →
2016 JPR Siggraph Press Luncheon to focus on game engines

2016 JPR Siggraph Press Luncheon to focus on game engines

Architects use them; filmmakers use them; even game developers use them. Game Engines are not just for games anymore; they have become creativity engines with a wide variety of applications. These programs give content creators a tool where the design, animation, storytelling, interactivity, look and feel, and lighting, are all elements that can be controlled […]

By June 14, 2016 Read More →
Sigggraph Pioneers Reception to feature Alvy Ray Smith

Sigggraph Pioneers Reception to feature Alvy Ray Smith

The Pixar co-founder’s contributions to computer graphics include digital painting and sprites.  One of the most influential scientists in computer graphics history will be guest speaker at the 2016 Siggraph Pioneers Reception, July 26 in Anaheim, California. Alvy Ray Smith pioneered numerous advances in computer graphics including one of the first digital paint systems, the alpha […]

By June 13, 2016 Read More →
Allegorithmic updates Substance Painter

Allegorithmic updates Substance Painter

3D texturing tool now compatible with Linux; UDIM workflow management for high-res assets. Allegorithmic has updated its 3D texturing software Substance Painter with support for Linux, 8K map exports, and more. Substance Painter is a 3D painting application for direct application of physically based rendering (PBR) materials directly onto a 3D model. It allows the […]

By June 8, 2016 Read More →
What’s in a logo?

What’s in a logo?

The PTC pivot into an Internet of Things business is part of a larger redefinition of manufacturing. Today at the PTC LiveWorx 2016 conference, CEO James Heppelmann ended his presentation by introducing a new logo to represent the company. As shown here, the new logo combines the company name (they stopped being “Parametrics Technology Corporation” […]

By June 7, 2016 Read More →
Fabric Engine broadens base with Python support

Fabric Engine broadens base with Python support

Better access under the hood; new support for Modo and Rhino.   Fabric Engine is a pipeline development tool developed by Autodesk refugees led by Paul Doyle, who was with Autodesk’s Softimage, a 3D modeling and animation tool with strong customization features. Autodesk, like the other content creation companies serving the large entertainment creation houses, […]

By June 6, 2016 Read More →
Avegant Glyph: Big screen video in your face

Avegant Glyph: Big screen video in your face

Elegant design keeps you in the real world. By Jon Peddie The Avegant Glyph, which costs $699, is designed for media consumption. Looking at it is like watching a 60-inch 720p TV in your living room. The device looks a lot like an oversized Beats headphone, which makes it socially acceptable and inviting. Have you […]

By June 3, 2016 Read More →
Testing the Nvidia GTX 1080 on the most demanding games

Testing the Nvidia GTX 1080 on the most demanding games

Nvidia’s first Pascal-generation graphics board for gaming packs a powerful punch. By Robert Dow [Editor’s note: Detailed benchmark results are available in the version of this article published in the May 23, 2016 edition of Jon Peddie Research TechWatch.] To test the Nvidia GTX1080, we focused on DX12-based games. The GTX 1080 is a next-gen […]

By June 2, 2016 Read More →