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How ILM created The Hulk
Scanning right down to Mark Ruffalo’s fingerprints, the digital magicians created a digital version of the monster/superhero in The Avengers ...
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New Battlestar Galactica is completely greenscreen and CG
The NBC Universal production team used LightWave 3D software to create almost all sets and background for the new sci-fi ...
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Autodesk developing virtual production with James Cameron and Weta Digital
The goal is to commercialize the workflows behind Avatar and the Lord of the Rings series. Autodesk built the biggest ...
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Georgia Tech opens door to boneless CG characters
Animation technology relies on a skeletal framework inside characters; creating animated blobs is difficult for more than a few frames. ...
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Computer graphics industry growing at 7% annually
Jon Peddie Research says recent growth driven by scientific and entertainment applications and a passion to “translate the visual into ...
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It takes a smooth pipeline to give film animals a voice
Western X uses Qube! from PipelineFX to manage the complex process of creating talking puppies, rats, and cats. Visual effect ...
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Designing the world of Prometheus in Cinema 4D
Visual Effects Art Director Steven Messing used the software to produce physical sets, CG environments, creatures, costumes, and spaceship designs. ...
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Software tools unfold the strange world of Bunraku
CG studio Origami Digital turns to LightWave, Maya, and Eyeon Fusion to bring director Guy Moshe’s vision to the big ...
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Nvidia Iray and GPUs supercharge Mercedes Benz visualizations
Freelance CG artist Jeff Patton went from one hour per rendering to eight minutes inside Autodesk 3ds Max. Jeff Patton ...
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Exploring the brave new world of virtual moviemaking
Five artistic technologists discuss and debate the future of graphics technology in film at the annual Jon Peddie Research Siggraph ...