Halo soon will be celebrating its 25th anniversary. Today, we know it as a huge property for Microsoft, but the game underwent many iterations to reach its present-day popularity. In fact, it almost wasn’t made. Here, we delve into the popular title’s history.

Part 1 of a 2-part series
For over 25 years, Halo has put players in the combat boots of the Master Chief: a seven-foot-tall supersoldier who kicks butt in outer space and saves more lives than he can count. But he’s more than just a galactic hero: Master Chief and the Halo franchise are industry titans that revolutionized FPS games, proving that shooters and consoles can work together.
Against all odds, Halo skyrocketed from an omelet of ideas that no one knew was going to work to a genre-defining masterpiece that made Microsoft millions. Whether on Xbox, PC, or (in the not-so-distant future) PlayStation, Halo has brought hope to countless households across the world. The story of Halo is more than just a video game; its legacy is one that has changed the course of modern history, and it continues to evolve to this day. It is a property that Microsoft wants to keep in the public eye, and for good reason. What is it about this science-fiction, fantasy adventure, military action shooter that keeps audiences, greenhorns and elites alike, following the path and finishing the fight, over and over and over again? With the upcoming release of the new Halo: Campaign Evolved being on the horizon, we decided to delve into its predecessor’s success and uncover the reason why they call it “Halo.”




