Featured

Featured

One person’s trash can become another’s arcade game

BY
Tristan Perona

In keeping with the spirit of its name, a team at the University of Colorado Boulder’s ACME Lab has created ...

Featured

The metaverse, today’s white whale

BY
Jon Peddie

Questions (and answers) abound, but many are antithetical at this point. What is the metaverse? If you ask 10 people, ...

Featured

A new character enters the Marvel Cinematic Universe

BY
Karen Moltenbrey

VFX artists help transform Ms. Marvel’s comic-book powers into a new realm. When Spider-Man dons his spidey costume, we know ...

Featured

Curve appeal in monitors

BY
Bob Raikes

Some uses are not practical for a curved screen, but design ingenuity may overcome those obstacles. Curves. Some people like ...

Featured

Basemark debuts enhanced mobile device benchmark

BY
Jon Peddie

The new GPUScore: The Expedition includes variable rate shading. Qualcomm led the industry in introducing variable rate shading (VRS) with ...

Featured

Spider-Man Remastered swings onto the PC platform

BY
GfxS staff

Reviewers assess gameplay, performance, and image quality; conclude it is a game worth playing. By Rodrigo González After spending many hours ...

Featured

Siggraph 2022: A virtual walk around the floor (recap)

BY
Karen Moltenbrey

Bits and pieces from my time at this year’s conference, a ‘rest of the rest’ wrap-up. After two years of ...

Featured

What’s ‘next’ when it comes to Omniverse?

BY
Karen Moltenbrey

Nextspace’s cloud-based platform unifies disparate data from various sources and formats and organizes and structures it for more accurately visualizing ...

Featured

Well, folks, Siggraph 2022’s a wrap

BY
Karen Moltenbrey

The in-person portion of this year’s hybrid conference is now in the books, and it proved to be well attended. ...

Featured

Standards merge and emerge at Siggraph 2022

BY
Kathleen Maher

The coming Metaverse demands industry segments, companies, standards bodies, and humans work together to define and enable interoperability. ASWF and ...