Looking glass expands light field display family

Looking Glass monitor

Following its announcement that the company would be expanding its 3D light field display line, Looking Glass is now shipping its latest addition, a 27-inch version. The new display, with a 1-inch-thick design, has a resolution of 5K and provides a 12-inch virtual depth. It carries a price tag of $10,000.

(Source: Looking Glass. Tree Frog model by Zerindo.)

In addition, the company is offering a suite of software updates for creating and showing content on its displays, and leveraging open-source tools. These include:

Create applications

  • Bridge SDK: Developers can build or integrate custom applications using a native SDK for OpenGL, DirectX, and Metal. Samples for C++, C#, and Python.
  • Updated Unity plug-in: Visualize 3D Unity scenes in the Looking Glass, build fully interactive 3D applications for Looking Glass on PC, Mac, or iOS, and preview scenes with live editor view in a Looking Glass display. 

Show content

  • Updated Looking Glass Studio: The latest version of Looking Glass Studio supports iOS and allows users to playback pre-rendered image and video content from Unity, Unreal, Blender, or standard 2D images and videos with generated depth.
  • 3D model viewer: Users now have access to explode and slice views of their 3D models to better visualize the internal components of a model, and can view a list of submeshes that provide full insight into those components (coming in July).
  • CAD support to 3D model viewer: Architects, engineers, and professionals utilizing CAD software can now visualize their designs in immersive 3D using Looking Glass (coming in July).

Leverage open-source tools

  • Open-sourced Blender, WebXR, and Unreal Plugin: By open-sourcing several plug-ins, developers are now able to extend and customize the software to meet their specific needs. The open-sourced Unreal plug-in will be released in July.

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