In a fast-paced game, players won’t be able to tell the difference. In their January 2022 driver update, Nvidia added an option to allow end users to add ray tracing-like quality to their games through the Nvidia game filters option and Screen Space Ray Traced Global Illumination (SSRTGI). SSRTGI, screen-space ambient occlusion, and dynamic depth of field filters allow … [Read more...] about Nvidia offers ray tracing like software filters for non-RT games