The update sports new ray-tracing solutions, post-processing effects, as well as cloud-and-sky rendering. REDsdk is a C++ graphics visualization toolkit that provides industrial designers, architects, and other CAD professionals with a single multi-faceted rendering API. The REDsdk can be used for real-time 2D, 3D, and VR rendering and simulation. One of the notable … [Read more...] about Redway3D unveils REDsdk 4.3 visualization toolkit
The update also support Oculus Rift, supports night sky rendering, and more. Photorealistic rendering software vendor Redway3D has released an update to its Redsdk rendering toolkit which provides key improvements in several areas by bringing preprocessed photo-realistic rendering effects into the real-time visualization stream. The update also improves a variety of other … [Read more...] about Redway3D rendering toolkit borrows preprocess features for improving real-time photorealism.
The OpenGL SDK uses both GPU and CPU to create a full rendering middleware stack. Ray traced rendering is fast becoming a check-off item for all 3D software and quite a few companies are vying to provide that capability as middleware. Paris-based Redway3D is bringing a more comprehensive product to the market. Its middleware technology combines ray tracing, accelerated 2D, and … [Read more...] about Redway3D expands graphics options for software developers