Autodesk’s high-end finishing suite still requires a significant hardware investment, but now you can pick or choose your vendors. Autodesk’s Media & Entertainment division has been spending time cleaning house, aligning products, and building around new market strategies. The company unveiled the fruits of their labors at the recent National Association of Broadcasters … [Read more...] about Unbundled Flame shines at NAB
Lustre
Autodesk Flame update offers workflow improvements
Real-time GPU acceleration for source media, spline-based shaping, and more for the advanced VFX platform. Autodesk has released Extension 1 for its Flame 2016 family of 3D VFX software, which includes Autodesk Flame, Autodesk Flare, Autodesk Lustre and Autodesk Flame Assist. Now available, the release introduces new workflow improvements and creative tools, along with a … [Read more...] about Autodesk Flame update offers workflow improvements
Autodesk releases Flame 2015
The high-end visual effects and creative finishing tool now supports a 4K end-to-end workflow. Autodesk today revealed the 2015 update to Flame, its toolset for high-end visual effects and creative finishing. Leading the list of new features is support for 4K and Ultra HD workflows. The new high-definition workflow supports industry standard 4K formats; 4K/UHD … [Read more...] about Autodesk releases Flame 2015
Autodesk Smoke rises as price falls
From $250,000 to $3,495 in 14 years, Smoke is now positioned to compete well against Final Cut Pro and Nuke. When Autodesk first introduced Smoke back in 1999, after it got the product in its acquisition of Discrete Logic, the selling price was over $250,000, and could climb as high as $1.3 million with an SGI Onyx workstation and some other software (e.g., Flame). A couple of … [Read more...] about Autodesk Smoke rises as price falls