Microsoft announced its plans to acquire GitHub last June. The news that Microsoft had planned to acquire GitHub inspired considerable gnashing of teeth. No surprise there. GitHub was a community of developers—the free-spirited, open-source type of developers. We actually found it interesting that the revulsion was not so vehement. Actually, we were sort of surprised to realize … [Read more...] about Done deal: GitHub now belongs to Microsoft
GitHub
Autodesk acquires Shotgun for studio post-production management
The Open Source API and toolkit will remain open. This deal is a natural extension for Autodesk. Autodesk today said it is acquiring Shotgun Software, a developer of cloud-based production tracking for video and game studios. Terms were not disclosed. For a company as large as Autodesk, it takes a much bigger deal than this before they are legally required to provide purchase … [Read more...] about Autodesk acquires Shotgun for studio post-production management
Sunglass unveils cloud-based collaborative product design
Sunglass adds management tools to its existing 3D viewing and collaboration in an effort to enhance the ability to collaborate in the design process. Models can slide back and forth between desktop CAD and web viewing. The company claims to be the first to enable cross format access. Browser-based 3D design collaboration software Sunglass opens up new features today that … [Read more...] about Sunglass unveils cloud-based collaborative product design
Sometimes Cloud Rendering means rendering clouds
Open source tools from major studios and commercial vendors are fueling graphics advances. One of the first technical sessions we attended at Siggraph 2012 was a description by people from Dreamworks and Blue Sky Studios about techniques for creating cloud effects. It was interesting that both studios came up with similar approaches. Both companies were experimenting with … [Read more...] about Sometimes Cloud Rendering means rendering clouds