Real time graphics is quickly catching up to offline CG. A new technology called physically based animation is one of the show-stoppers at this year’s Real Time Live! showcase at Siggraph 2015 in Los Angeles. The annual event specifically celebrates the latest achievements in real-time graphics “at the intersection of genius technical skills and creative beauty,” says event … [Read more...] about Physically based animation to headline Siggraph Real Time Live 2015
Bullet physics
Luxology and Softimage add Bullet to their arsenal
The Bullet open source physics engine and library is becoming a leading element in the emerging middleware stack for realistic animation. The open source Bullet physics engine and library is seeing broad uptake in the 3D modeling and animation industry. Recently both Luxology and Autodesk Softimage have announced add-ins that take advantage of Bullet. About Bullet The … [Read more...] about Luxology and Softimage add Bullet to their arsenal