The OpenGL SDK uses both GPU and CPU to create a full rendering middleware stack. Ray traced rendering is fast becoming a check-off item for all 3D software and quite a few companies are vying to provide that capability as middleware. Paris-based Redway3D is bringing a more comprehensive product to the market. Its middleware technology combines ray tracing, accelerated 2D, and … [Read more...] about Redway3D expands graphics options for software developers