DCC

Boulder Graphics’ latest Super D brings fast, lightweight recursive subdivision to Rhino

Boulder Graphics’ latest Super D brings fast, lightweight recursive subdivision to Rhino

Employs recursive subdivision for superior surfaces Boulder Graphics has just released a version of their super-fast, and small (SW) footprint recursive subdivision (SubD) interface, SuperD for Rhino3D version 6, which is a 3D modeler for conceptual design. The plug-in employs the popular recursive subdivision (SubD) interface and produces smoother and more organic surfaces. There are […]

By May 20, 2019 Read More →
Epics Unreal team acquires Twinmotion from Abvent

Epics Unreal team acquires Twinmotion from Abvent

Interactive rendering gets easier for Unreal customers with the arrival of Twinmotion, a game-engine based tool for rendering and animation.

The Foundry rolls out Modo 13

The Foundry rolls out Modo 13

The latest update adds GPU accelerated rendering and new modeling and animation tools.

Multi-device gaming is the new reality, says Bob O’Donnell

Multi-device gaming is the new reality, says Bob O’Donnell

A multi-country survey by Bob O’Donnell at Technalysis reveals that that gamers want to game on everything everywhere.

Maxon gets its own renderer in Redshift

Maxon gets its own renderer in Redshift

Maxon headlines NAB with the acquisition.

NAB 2019: Black Magic’s software updates

NAB 2019: Black Magic’s software updates

Impressions from NAB 2019

Apple’s ProRes Raw gets the nod at NAB 2019

Apple’s ProRes Raw gets the nod at NAB 2019

Impressions from NAB 2019

NAB 2019: transformation in broadcast industry

NAB 2019: transformation in broadcast industry

Impressions from NAB 2019

Avid opens a new chapter

Avid opens a new chapter

Company unveils new products, promises new commitment under new leadership.

AMD updates ProRender at NAB 2019

AMD updates ProRender at NAB 2019

New features complement 3D applications and expand options for creators.