Maxon’s Redshift becomes subscription-only product

The renderer needs to maintain compatibility with multiple DCC applications and hardware platforms. Maxon has announced that its GPU-based renderer, Redshift, is now available as a subscription-only product. Maxon believes that as Redshift is constantly being updated and optimized, all customers should be running on the latest version in order to get the best customer … Read more

Redshift renderer releases integration for Houdini

The biased, GPU-based renderer counts several well-known animation studios among its customers. Redshift Rendering Technologies has released an integration to the procedural animation tool Houdini, from SideFX Software. Redshift is a biased GPU-accelerated renderer that currently integrates with industry-standard content creation tools including Autodesk Maya, Softimage, and Autodesk 3ds Max. The company says integration work … Read more

Redshift render engine update links with 3ds Max

GPU-based biased rendering is catching on as a more efficient path to an acceptable result. GPU-based render Redshift is out with an update that integrates with Autodesk 3ds Max, the popular 3D design and visualization software. Other features in Redshift 2.0 include realistic volumetrics, enhanced subsurface scattering and new materials. Existing named Redshift customers include … Read more

Satellites over Hawaii with Redshift

Hollywood GFX house Hammerhead used the GPU-based biased renderer in the new film Aloha. Founded in 1994, Hammerhead Productions is no stranger to the demands of crafting digital content. Recent assignments from Hollywood include special effects for 42, Fury, The Hangover, Godzilla, and Prometheus. Their most recent feature film work was Aloha, a comedy-drama directed … Read more