By September 28, 2017 Read More →

Intel drops Project Alloy but still committed to VR

Intel faces the reality behind virtual reality.

After a lack of interest among partners with its Project Alloy “merged reality” headset, Intel has decided to discontinue its development and instead focus on investing in other virtual and augmented reality technologies such as Thunderbolt, Optane, Wigig, and RealSense depth-sensing. In comparison to the Oculus Rift project, Alloy was supposed to serve as a fully wireless virtual reality experience. This information comes just after Intel’s recent announcement on a new partnership with Blueprint Reality, a Vancouver-based virtual reality company that developed the MixCast VR tool.

Intel’s Craig Raymond displayed the Project Alloy virtual reality headset during the 2016 Intel Developer Forum in San Francisco. (Source: Intel)

MixCast VR, a virtual reality broadcasting tool, has recently created a lot of excitement in the VR world. A prior shortcoming among those either watching or presenting VR games involved VR’s limiting nature in terms of showing onlookers what the user is doing within the virtual environment. MixCast VR aims to remedy this drawback by providing content creators and educators a mixed reality solution that is presentable on a 2D screen, without the warped distortion one usually sees. With the help of a green-screen, webcam, an Oculus Rift or HTC Vive headset, and a Vive tracker, you can be on your way to recording live video of your VR sessions.

Intel partners with Blueprint Reality on Mixcast, a mixed reality solution to show a virtual experience on a 2D screen. (Source: Intel)

Intel’s partnership with Blueprint Reality aims to improve the product and user experience of MixCast VR. In combination with Intel’s line of processors and assorted hardware, Intel strives to provide users with “near-instantaneous renderings of content.” YouTube Live and Twitch live streamers will certainly be able to capitalize on presenting to their audiences new and innovative virtual reality content.

MixCast VR Studio is available on Steam as a monthly subscription while the free MixCast SDK is available on Blueprint Reality’s website.


About the Author:

Harrison Garovi is a recent graduate from the University of San Francisco who received a bachelor’s degree in advertising. Prior to attending college, Harrison was an intern for Jon Peddie Research and was responsible for testing graphics cards as well as other pieces of hardware. His interests are music production, traveling, playing video games, video editing, and taking photos of his Ford Mustang.

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