Tag: Unity

Southpaw brings its workflow management to Unity game development platform

Southpaw brings its workflow management to Unity game development platform

The larger the project, the more developers need workflow management. The Unity utility is a commercial add-on to the open source Tactic. Unity keeps gaining ground as a game development platform, and as it has grown other content tools find ways to align with it. Now Southpaw Technologies is providing a way to use its [...]

Autodesk releases extension for new Maya LT

Autodesk releases extension for new Maya LT

Improved interoperability with Unity 3D leads the list. Less than two months after its launch, Autodesk has released the first extension to Maya LT, its customized version of Maya targeted for independent and mobile game developers. New features added to Maya LT include improved interoperability with Unity3D, an increased polygon count, and other features. New [...]

Autodesk introduces Maya LT for indie and mobile game developers

Autodesk introduces Maya LT for indie and mobile game developers

The streamlined version of Maya will be for sale as a perpetual license or by monthly rental. Today, Autodesk releases Maya LT, a subset of the popular 3D modeling and animation software. Maya LT is aimed at the indie and mobile game development community, and continues Autodesk’s plan to bring more affordable tools to the [...]

Rightware releases Basemark benchmark app for Apple and Android

Rightware releases Basemark benchmark app for Apple and Android

The app enables objective cross-platform comparisons of gaming performance. A Windows 8 version is coming soon. With the recent arrival of Basemark in iTunes, utility software developer Rightware now has its new smartphone benchmark software on both the Apple iOS and Android platforms. Basemark X is a professional performance evaluation tool enabling objective cross platform [...]

Year in Review: Digital gaming is a market in turmoil

Year in Review: Digital gaming is a market in turmoil

“Social,” “mobile,” and “convergence” are both buzzwords and buzz saws.  By Ted Pollak [Editor’s Note: This is the second in a series of year-in-review articles from the Jon Peddie Research team.] 2012 was a year of contrasts for the global gaming industry, at least in the mature markets. Some gamers began to tire of the [...]

By December 17, 2012 0 Comments Read More →
China Joy 2012 reveals a game industry struggling to change and innovate

China Joy 2012 reveals a game industry struggling to change and innovate

The market is rapidly growing but barriers to innovation loom at every turn. By Kathleen Maher The 10-year-old China Joy trade show is difficult for outsid­ers; heck, it’s a difficult trade show for anyone. The conference has been developed primarily to foster the game industry within China. The show’s core is the giant B2C halls, [...]

XaitMap for Unity now supports iOS, Android, and Unity Web Player

XaitMap for Unity now supports iOS, Android, and Unity Web Player

Mobile developers can now use the artificial intelligence pathfinder for games and simulations. Xaitment has expanded the scope of its XaitMap for Unity plug-in by adding support for iOS, Android, and the Unity Web Player. The path-finding software based on artificial intelligence technology can now deploy NavMeshes, movement, pathfinding, obstacle avoidance, and more, on the [...]

Xaitment launches two smart AI plug-ins for Unity game engine

Xaitment launches two smart AI plug-ins for Unity game engine

Releasing plug-ins allows smaller game studios to use Xaitment technology inside Unity without buying the full package. Artificial intelligence (AI) for game development just got more affordable with the news that Xaitment will release two plug-ins for Unity, the popular game development platform that only charges users when they make money with the product. The [...]