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Tag: Maya

Nvidia takes over Mental Ray development

Nvidia takes over Mental Ray development

With Autodesk adding the Arnold render to Maya, Nvidia pledges to maintain Mental Ray for its shared customers.  This year at Siggraph, Nvidia announced that they are taking over Mental Ray from Autodesk. The first official announcement is for Nvidia’s upcoming Mental Ray for Maya. The transition follows Autodesk’s acquisition of the Arnold renderer, and at […]

By August 3, 2016 Read More →
Unbundled Flame shines at NAB

Unbundled Flame shines at NAB

Autodesk’s high-end finishing suite still requires a significant hardware investment, but now you can pick or choose your vendors. Autodesk’s Media & Entertainment division has been spending time cleaning house, aligning products, and building around new market strategies. The company unveiled the fruits of their labors at the recent National Association of Broadcasters (NAB) 2016 […]

By May 5, 2016 Read More →
Autodesk buys Solid Angle

Autodesk buys Solid Angle

Autodesk acquires Solid Angle and announces cloud rendering for Maya.

By April 18, 2016 Read More →
Image Engine makes the alien credible

Image Engine makes the alien credible

A custom IK solver is the secret behind some of Hollywood’s new class of other-worldly CG characters. In the world of computer graphics for entertainment, a key but little-known element in the creation chain is the IK Solver. An Inverse Kinematic solver is used to rotate and position linked elements. The Solver places control elements, […]

By January 25, 2016 Read More →
Kung Fury rocks the 80s action movie genre with heavy CG

Kung Fury rocks the 80s action movie genre with heavy CG

David Sandberg scooped up $630,000 on Kickstarter and put together a hilarious short film in Autodesk Maya and 3ds Max. Please forgive me, I’m laughing as I write about Kung Fury, a new online movie that premiered recently at Cannes. I’m not laughing at the artistry or the technology, which are both top notch, but […]

Autodesk throws support behind Academy’s ACES color management standard

Autodesk throws support behind Academy’s ACES color management standard

The move increases interoperability at the most technical and demanding levels of color management. Autodesk is providing support for the new ACES 1.0 color management and interchange standard as established by the Academy of Motion Picture Arts and Sciences. The company says Flame Premium creative finishing software, Maya 3D animation software, and Shotgun and RV asset management software will […]

Solid Angle releases Arnold for Houdini

Solid Angle releases Arnold for Houdini

The popular cross-platform ray-tracing engine can now work with the Houdini 3D animation engine. Setups can be shared with the Maya and Softimage editions of Arnold. Users of the cross-platform renderer Arnold now have a new choice of animation engines. New Arnold for Houdini from Solid Angle brings the powerful non-biased photorealistic rendering solution used […]

By September 22, 2014 1 Comments Read More →
Autodesk 2015 Entertainment Creation Suites last for Softimage

Autodesk 2015 Entertainment Creation Suites last for Softimage

The addition of Bifrost to Maya is a bridge to the future for users who will miss Softimage’s extensibility. Autodesk today announces its 2015 update to its Entertainment Creation Suites, with an emphasis on improving everyday tasks. The release is a milestone for two reasons: Maya LT joins the M&E product line — but not […]

Autodesk to discontinue Softimage

Autodesk to discontinue Softimage

Three 3D content environments was clearly one too many. Autodesk is offering a no-cost transition to either Maya or 3ds Max. Autodesk today announced the 2015 edition of Softimage will be the last release. Autodesk will start shipping the new version in mid-April 2014, and will offer product support until April 30, 2016. The impending […]

Autodesk powers new Smithsonian 3D web presence

Autodesk powers new Smithsonian 3D web presence

Custom educational tool gives general public virtual access to rare artifacts and specimens.    The Smithsonian today launches its new Smithsonian x3D Explorer, an interactive 3D-enabled website. Autodesk built the underlying technology exclusively for the Smithsonian to “democratize access” to prized specimens and artifacts. Many irreplaceable objects from the Smithsonian’s vast collection have been digitized, […]

By November 13, 2013 0 Comments Read More →