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Tag: AMD

VRX: The rise of a new content form

VRX: The rise of a new content form

It isn’t film, it isn’t TV. What do we call new content made specifically for virtual reality?  Attached is a short video interview of Jim Chabin, AMD’s point man in support of virtual reality. He recommends the special content now being created for VR—including the Emmy-winning Sleepy Hollow Virtual Reality Experience—deserves its own name as […]

By June 29, 2016 Read More →
Extended PC buying cycle drove the add-in board market in first quarter

Extended PC buying cycle drove the add-in board market in first quarter

AMD gains market share on Nvidia. The market for add-in graphics boards (AIB) increased in the first quarter of 2016, according to the latest market report from Jon Peddie Research. AMD gained market share for the fourth consecutive quarter. Quarter-to-quarter AIB shipments increased 4.8% and 5.8% year-to-year. The JPR AIB Report tracks computer add-in graphics […]

By May 25, 2016 Read More →
A mixed quarter for graphics chips

A mixed quarter for graphics chips

AMD increased notebook market share from last quarter, while Nvidia saw a tiny market share increase year-over-year. The GPU market and the PC market in general continued to slide as users and corporations have stretched out their refresh rates, says Jon Peddie Research. Reporting on sales of graphics chips to computer manufacturers for the first […]

By May 24, 2016 Read More →
AMD unveils new 32GB graphics board and 3ds Max plug-in

AMD unveils new 32GB graphics board and 3ds Max plug-in

The high bandwidth board was presented at NAB running a variety of high-end graphics programs. Virtual reality is an obvious application. AMD used the recent National Association of Broadcasters (NAB) show,  to announce its latest FirePro professional graphics card. AMD says the new FirePro W9100 32GB is “the world’s first workstation graphics card with … […]

By April 28, 2016 Read More →
AMD powering new generation of laptops

AMD powering new generation of laptops

Jon Peddie offers a quick summary of why Bristol Ridge is worthy of your consideration. AMD is rolling out its seventh-generation APU code-named Bristol Ridge. (APU means Accelerated Processing Unit; it’s AMD’s way to combine CPU and GPU in one chip.) It’s bigger, faster, uses less power, and has found homes in Acer, HP, Lenovo […]

By April 14, 2016 Read More →
Graphics leaders stalking Rhino

Graphics leaders stalking Rhino

AMD and Nvidia both want their raytracing technology in the hands of Rhino 3D users. The fierce rivalry between AMD and Nvidia never seems to let up. Recently both companies have turned their attention to Rhino 3D, the popular NURBS-based design tool from McNeel and Associates. Last week at the Develop3D conference in the UK, […]

By April 5, 2016 Read More →
Playing Rise of the Tomb Raider at 12.3 megapixels

Playing Rise of the Tomb Raider at 12.3 megapixels

The more you can see … the more you can game. By Pierre LeBoule When playing a high-action, first-person shooter (FPS) game like Rise of the Tomb Raider, you want high resolution and a very wide field of view (FOV). In many games you can adjust the FOV either in the main screen’s options or […]

By March 9, 2016 Read More →
Being present in VR

Being present in VR

Virtual Reality Los Angeles (VRLA) is a local enthusiasts meetup with 5,000 attendees. Tech vendors, studios, and fans are all learning together.   By Kathleen Maher One has to love the VRLA meetup event. It’s earnest, young, brash and fast growing. The latest meetup attracted 33 sponsors and 5,000 attendees. It’s also kind of a practical community […]

By February 9, 2016 Read More →
2015 was …

2015 was …

Amazing developments, shocking corporate changes, and a slowly recovering economy— what’s not to like? By Jon Peddie It’s that time of year again. The end of the world. The precipice. The place where we stand and look across at the new year, 2016, and back at the perilous crossings we’ve made through 2015. So, let’s […]

By December 21, 2015 Read More →
AMD GPUOpen offers developers access to its libraries and “metal”

AMD GPUOpen offers developers access to its libraries and “metal”

AMD embraces open source with game libraries and register data. A second release, the Boltzmann Initiative, supports high-performance applications. By Jon Peddie AMD plans to give developers unprecedented access to the innards of its GPUs next year, when it launches its GPUOpen initiative. AMD is the only company that can claim a clean sweep across gaming […]

By December 15, 2015 Read More →