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Siggraph

Diversity on display in Siggraph VR Village 2017 

Diversity on display in Siggraph VR Village 2017 

New technologies and novel presentations go hand-in-hand at this popular new part of the Siggraph experience.

By June 9, 2017 Read More →
AR future: holographic near-eye displays in regular-sized glasses

AR future: holographic near-eye displays in regular-sized glasses

Microsoft reveals light-weight prototype display but at certain trade-off.

By June 5, 2017 Read More →
Siggraph offers preview of 2017 technical papers

Siggraph offers preview of 2017 technical papers

More than 125 technical papers have been accepted, in a wide variety of graphics disciplines.

By May 31, 2017 Read More →
Designing wind musical instruments for 3D printing

Designing wind musical instruments for 3D printing

Researchers from Autodesk and Dartmouth College create software to design freeform wind instruments.

By December 19, 2016 Read More →
Disney Animation’s Matterhorn advances particle graphics

Disney Animation’s Matterhorn advances particle graphics

Initially creating snow for Frozen, it now works with mud, foam, sand and more.

By August 19, 2016 Read More →
The pirate rule of success at Allegorithmic

The pirate rule of success at Allegorithmic

Substance Painter is finding a home in the vast majority of AAA game studios, and with those who aren’t ready to pay up quite yet.

By August 8, 2016 Read More →
Nvidia takes over Mental Ray development

Nvidia takes over Mental Ray development

With Autodesk adding the Arnold render to Maya, Nvidia pledges to maintain Mental Ray for its shared customers.

By August 3, 2016 Read More →
Moving game engines onto center stage

Moving game engines onto center stage

Creators and technologists see game engine technology driving new creative options.

By July 27, 2016 Read More →
Pixar releases Universal Scene Description to open source

Pixar releases Universal Scene Description to open source

USD simplifies 3D data exchange within digital content workflows; includes Hydra previewer.

By July 27, 2016 Read More →
Studio collaboration platform Shotgun improves Cuts management

Studio collaboration platform Shotgun improves Cuts management

New features bring editorial cut data into the review process.

By July 26, 2016 Read More →