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HP unveils new backpack computer for virtual reality

HP unveils new backpack computer for virtual reality

The Z VR Backpack is the first application to make the power of a desktop computer available for an untethered VR experience.

By August 17, 2017 Read More →
Nurulize introduces new virtual reality content creation tools

Nurulize introduces new virtual reality content creation tools

Atom View converts existing scan data into VR scenes; Nu Design allows collaborative editing within the virtual environment.

By August 8, 2017 Read More →
Landing that first job in computer graphics

Landing that first job in computer graphics

VFX studio Saddington Baynes offers hints on getting the digital artist job you want.

By August 4, 2017 Read More →
Nvidia announces external versions of Quadro and Titan GPUs

Nvidia announces external versions of Quadro and Titan GPUs

Any notebook with a Thunderbolt 3 connection can now use high-end GPUs for professional graphics applications.  

By July 31, 2017 Read More →
Siggraph industry panel to discuss ramifications of “3D for all”

Siggraph industry panel to discuss ramifications of “3D for all”

The annual Jon Peddie Research Siggraph Press Luncheon features an all-star line up of technologists and practitioners.

By July 28, 2017 Read More →
Early CG artist David Em to keynote Siggraph Pioneers

Early CG artist David Em to keynote Siggraph Pioneers

Em pioneered the use of digital paint systems by professional artists, and created one of the first 3D characters.

By July 24, 2017 Read More →
Lucasfilm and ILM announce open source release of MaterialX library

Lucasfilm and ILM announce open source release of MaterialX library

Development team to host a ‘Birds of a Feather’ meeting at Siggraph.

By July 18, 2017 Read More →
CG experts behind Game of Thrones and Rogue One highlight Siggraph Production Sessions

CG experts behind Game of Thrones and Rogue One highlight Siggraph Production Sessions

The annual Production Sessions give Siggraph attendees a chance to learn from the best in the business.

By July 13, 2017 Read More →
New York Times to discuss virtual reality production at Siggraph

New York Times to discuss virtual reality production at Siggraph

The session “VR/AR to Go” will also feature how Pokemon Go made augmented reality a mass market phenomenon.

By June 28, 2017 Read More →
JPR Siggraph Press Luncheon to explore 3D for all

JPR Siggraph Press Luncheon to explore 3D for all

The 17th annual session brings together press, analysis, and graphics industry leaders.

By June 15, 2017 Read More →