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Khronos adds Physically Based Rendering to open graphics standard glTF

Khronos adds Physically Based Rendering to open graphics standard glTF

Version 2.0 of the popular standard will make it easier to share lush visual assets with full fidelity, yet keep runtime processing time to a minimum. The industry standard specifications for run-time delivery of 3D assets just got little more efficient with the release of glTF 2.0 this week. The update introduces Physically Based Rendering […]

By June 6, 2017 Read More →
Shotgun adds auto-discovery for major media creation tools

Shotgun adds auto-discovery for major media creation tools

Other new features improve collaboration in digital content review and media production. The latest version of Autodesk Shotgun for digital asset management offers new ways to improve collaboration with most leading content creation tools. The cloud-based review and production tracking software also simplifies its ability to coordinate with IT and improves the RV viewing engine. […]

By June 5, 2017 Read More →
AR future: holographic near-eye displays in regular-sized glasses

AR future: holographic near-eye displays in regular-sized glasses

Microsoft’s new lightweight prototype display comes with trade-offs. Recently, a group of industry and academic researchers met at the SCIEN Workshop on Augmented and Mixed Reality to discuss the future of virtual and mixed reality (VR/MR). Undoubtedly, people would like to experience VR/MR on lightweight devices while maintaining precision of human vision. Microsoft had introduced the […]

By June 5, 2017 Read More →
Reviewers talk about SPEC/GWPG benchmarks

Reviewers talk about SPEC/GWPG benchmarks

A generation of computer and workstation reviewers in the CAD industry have relied on this industry standard benchmarking software. By Bob Cramblitt If there is a review of a professional workstation or graphics card within an online or print publication, the reviewer is likely to quote results from a SPEC Graphics and Workstation Performance Group […]

By June 1, 2017 Read More →
Siggraph offers preview of 2017 technical papers

Siggraph offers preview of 2017 technical papers

More than 125 technical papers have been accepted in a wide variety of graphics disciplines. The 44th International Conference and Exhibition on Computer Graphics and Interactive Techniques –aka Siggraph 2017 — has released details about the technical papers to be presented this year. This year’s peer-reviewed scholarly papers in computer graphics science will include work […]

By May 31, 2017 Read More →
Naval research center joins 3D PDF Consortium

Naval research center joins 3D PDF Consortium

Industry consortiums are stronger when users as well as vendors join. The 3D PDF Consortium today announces the Naval Shipbuilding and Advanced Manufacturing Center (NSAM) as a new member. NSAM is a Navy ManTech Center of Excellence, chartered by the Office of Naval Research (ONR) to develop advanced manufacturing technologies and deploy them in the […]

By May 31, 2017 Read More →
Altair Acquires Modeliis to enhance IoT, hybrid simulations

Altair Acquires Modeliis to enhance IoT, hybrid simulations

Consolidation in engineering simulation and analysis continues. Engineering simulation software vendor Altair has acquired Modeliis, a supplier of electronic design automation software for circuit modeling, system design and simulation tools. Altair says the Grenoble, France company has “strong expertise in digital and analog domains,” making their software suitable for expanding market in Internet of Things […]

By May 26, 2017 Read More →
Modest sales dip for GPUs in first quarter

Modest sales dip for GPUs in first quarter

Moderate sales in the first quarter; the GPU industry is starting to gear up for Q3. The new Jon Peddie Research quarterly market report on the GPU industry shows moderate sales in the first quarter of 2017, as what has been a volatile market returns to seasonal norms. Overall GPU shipments decreased seasonally and in […]

By May 25, 2017 Read More →
Autodesk SketchBook update handles 100 megapixel illustrations

Autodesk SketchBook update handles 100 megapixel illustrations

A new rendering engine has been designed for power users on iPad Pro, but the technology ships to all users. An update to Autodesk Sketchbook for iOS provides a new rendering and drawing engine that takes full advantage of the high-end iPad Pro and Apple Pencil, as well as providing benefits to users of all other […]

By May 24, 2017 Read More →
Faceware Live enhancements include new animation workflows

Faceware Live enhancements include new animation workflows

Producing facial animation in real time allows digital characters to interact with live audiences. Faceware Technologies has made a significant under-the-hood upgrade to Faceware Live, its real-time motion capture (mocap) and animation software. Much of the new technology comes from its parent company, Image Metrics, which is creating commercial/consumer apps including L’Oreal’s MakeupGenius and Nissan’s […]

By May 23, 2017 Read More →