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Four-armed robot gives ad agency a technology advantage

Four-armed robot gives ad agency a technology advantage

Robic has four fully programmable arms that move cameras over 100 miles per hour for shots at 2,500 frames per second. Usually when an advertising agency promotes their business, they do things like show off work for other clients or display the creative power of their staff artists. But Triptent has found a way to […]

By January 2, 2017 Read More →
New JPR white paper explores the future of GPUs

New JPR white paper explores the future of GPUs

The astronomical growth in computation graphics technology has created new opportunities far removed from the original objectives. The market for — and use of — GPUs stretches from supercomputers and medical instrumentation to gaming machines, mobile devices, automobiles, and wearables. Just about everyone in the industrialized world has at least a half dozen GPUs, and […]

By December 26, 2016 Read More →
ImmersaCAD brings virtual reality to architecture without the puke factor

ImmersaCAD brings virtual reality to architecture without the puke factor

Avoiding virtual reality motion sickness was a key criteria for the development team. A startup with years of experience in telepresence technology has introduced a new visualization tool for architecture that promises an immersive virtual reality experience without the motion sickness. ImmersaCAD made its public debut in November at Autodesk University. The technology combines the […]

By December 21, 2016 Read More →
Keyshot update enhances 3D CAD support

Keyshot update enhances 3D CAD support

Luxion still betting on CPU processing power in a field becoming dominated by GPU rendering. The most recent revision of Luxion KeyShot for 3D rendering and animation focuses on expanded support for import libraries required by the users of 3D design tools for product development. Extended support in this release updates KeyShot’s support for current […]

By December 16, 2016 Read More →
AMD Radeon software update includes real-time game play record/playback

AMD Radeon software update includes real-time game play record/playback

Other new graphics tools include virtual reality stitching, power consumption control tied to frame rate, and performance boosts for professional graphics applications. Graphics hardware vendor AMD has released its largest update to the supporting graphics software suite. Radeon Software Crimson ReLive Edition has features for professional users, gamers, and developer. Leading the update is new […]

By December 12, 2016 Read More →
New Pantone file format stores complex appearance data for 3D design

New Pantone file format stores complex appearance data for 3D design

Autodesk, Luxion, and Nvidia are supporting the new AxF format in selected products.   A name synonymous with professional use of color is launching a new appearance file format for use in design and visualization software. The AxF format from Pantone (a subsidiary of X-Rite) offers a standardized way to store and share critical material […]

By October 25, 2016 Read More →
Autodesk Live for Revit gets VR

Autodesk Live for Revit gets VR

Autodesk Live gets VR button

The present and future of raytracing

The present and future of raytracing

New display capabilities and ever-increasing processing power keep this technology on the cutting edge.   By Jon Peddie More papers, patents and Ph.D.’s have been written and awarded on raytracing than any other computer graphic technique. Because raytracing is so important—and at the same time computationally burdensome—individuals and organizations have spent years and millions of […]

By February 18, 2016 Read More →
Cloud-based Cl3ver supports unconnected presentations for AEC and manufacturing

Cloud-based Cl3ver supports unconnected presentations for AEC and manufacturing

A new app for Windows and Apple devices can store cloud-based presentations locally.    The current update of Cl3ver—a cloud-based platform for interactive web and mobile 3D presentations in AEC and manufacturing—includes the ability to run presentations without a live Internet connection and enhancements to visual quality. Architectural and engineering projects are often presented in […]

By January 11, 2016 Read More →
Chaos Group updates core algorithm in V-Ray 3.3 for 3ds Max

Chaos Group updates core algorithm in V-Ray 3.3 for 3ds Max

Variance-based adaptive sampling makes renders easier to predict and control. Chaos Group has released a free upgrade to its V-Ray add-in rendering toolkit for Autodesk 3ds Max. Chaos Group says the update provides 20%-50% faster rendering for most scenes and introduces a new variance-based adaptive sampler (VBAS) for more uniform noise distribution, faster setup, and improved imagery for VR, VFX, and arch-viz workflows.  By default, variance-based adaptive sampling will be on in the new update. Chaos Group […]

By December 29, 2015 Read More →