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The present and future of raytracing

The present and future of raytracing

New display capabilities and ever-increasing processing power keep this technology on the cutting edge.   By Jon Peddie More papers, patents and Ph.D.’s have been written and awarded on raytracing than any other computer graphic technique. Because raytracing is so important—and at the same time computationally burdensome—individuals and organizations have spent years and millions of […]

By February 18, 2016 Read More →
Cloud-based Cl3ver supports unconnected presentations for AEC and manufacturing

Cloud-based Cl3ver supports unconnected presentations for AEC and manufacturing

A new app for Windows and Apple devices can store cloud-based presentations locally.    The current update of Cl3ver—a cloud-based platform for interactive web and mobile 3D presentations in AEC and manufacturing—includes the ability to run presentations without a live Internet connection and enhancements to visual quality. Architectural and engineering projects are often presented in […]

By January 11, 2016 Read More →
Chaos Group updates core algorithm in V-Ray 3.3 for 3ds Max

Chaos Group updates core algorithm in V-Ray 3.3 for 3ds Max

Variance-based adaptive sampling makes renders easier to predict and control. Chaos Group has released a free upgrade to its V-Ray add-in rendering toolkit for Autodesk 3ds Max. Chaos Group says the update provides 20%-50% faster rendering for most scenes and introduces a new variance-based adaptive sampler (VBAS) for more uniform noise distribution, faster setup, and improved imagery for VR, VFX, and arch-viz workflows.  By default, variance-based adaptive sampling will be on in the new update. Chaos Group […]

By December 29, 2015 Read More →
Nvidia updates Iray plug-ins for Maya and 3ds Max

Nvidia updates Iray plug-ins for Maya and 3ds Max

Gensler has been using the new technology for months on the design of Nvidia’s new Santa Clara headquarters. Nvidia has released updated versions of its Iray plug-ins for photorealistic rendering inside Autodesk 3ds and Maya. Both Autodesk products have developed a strong following over the years; 3ds Max is big in architecture and product development, […]

By December 18, 2015 Read More →
Microsoft Hub for design

Microsoft Hub for design

The success of the Microsoft Surface Hub coming in 2016 will be determined by the quality of software developed to make it shine.

By November 19, 2015 1 Comments Read More →
KeyShot update streamlines material creation

KeyShot update streamlines material creation

The popular tool for commercial visualization features new tools for editing interiors and creating complex materials.   The new edition of KeyShot, a popular tool for product development and other commercial 3D visualization applications, features new tools for editing interior lighting, an improved workflow for material creation, and other new features. Beta user and designer […]

By November 16, 2015 Read More →
Maxwell Render update adds virtual reality lenses

Maxwell Render update adds virtual reality lenses

Speed improvements and new rendering methods also highlight the Version 3.2 release of this popular professional 3D rendering software. Next Limit Technologies (NLT) today releases an update to its popular Maxwell Render professional 3D rendering software. Topping the list of new features in V3.2 is virtual reality lenses. The effect is of a camera traveling […]

Zebra Imaging offers 3D Hologram Creator for Autodesk Revit

Zebra Imaging offers 3D Hologram Creator for Autodesk Revit

Free utility converts Revit images to OBJ for use on holographic printers. Architectural designers using Revit have a new option for presenting client visuals, with the release of 3D Hologram Creator from Zebra Imaging. The Revit plug-in is available for free on the Autodesk Exchange site. 3D Hologram Creator extends the native file export capabilities […]

By September 18, 2015 0 Comments Read More →
Nvidia DesignWorks offers interactive photorealistic rendering for design tools

Nvidia DesignWorks offers interactive photorealistic rendering for design tools

A combination of existing tools and new technologies, DesignWorks extends the potential reach of physically based rendering.   Nvidia DesignWorks is a new set of software tools, libraries and technologies for design software developers. It gives application developers a way to take advantage of Nvidia’s work in both physically based rendering (PBR) and physically based […]

Lattice3D Studio update simplifies creating 3D PDFs for technical communication

Lattice3D Studio update simplifies creating 3D PDFs for technical communication

The new template approach to creating interactive 3D PDFs does not require programming or scripting. 3D manufacturing models are seen by many eyes, not just the people who use CAD to create and review them. Lattice Technology has long been one of the leading companies in the narrow niche of making tools to view complicated […]