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AMD unveils new 32GB graphics board and 3ds Max plug-in

AMD unveils new 32GB graphics board and 3ds Max plug-in

The high bandwidth board was presented at NAB running a variety of high-end graphics programs. Virtual reality is an obvious application. AMD used the recent National Association of Broadcasters (NAB) show,  to announce its latest FirePro professional graphics card. AMD says the new FirePro W9100 32GB is “the world’s first workstation graphics card with … […]

By April 28, 2016 Read More →
Portrait Displays synergic acquisition of SpectraCal

Portrait Displays synergic acquisition of SpectraCal

Adding color analysis to color correct makes total sense. Portrait Displays has been supplying visual enhancement software applications and middleware solutions for the computer display industry for almost two decades but didn’t have a closed-loop system. Customers relied on third parties to measure the results (at the screen). And although that worked, there could be […]

By April 18, 2016 Read More →
AMD powering new generation of laptops

AMD powering new generation of laptops

Jon Peddie offers a quick summary of why Bristol Ridge is worthy of your consideration. AMD is rolling out its seventh-generation APU code-named Bristol Ridge. (APU means Accelerated Processing Unit; it’s AMD’s way to combine CPU and GPU in one chip.) It’s bigger, faster, uses less power, and has found homes in Acer, HP, Lenovo […]

By April 14, 2016 Read More →
Graphics leaders stalking Rhino

Graphics leaders stalking Rhino

AMD and Nvidia both want their raytracing technology in the hands of Rhino 3D users. The fierce rivalry between AMD and Nvidia never seems to let up. Recently both companies have turned their attention to Rhino 3D, the popular NURBS-based design tool from McNeel and Associates. Last week at the Develop3D conference in the UK, […]

By April 5, 2016 Read More →
The more pixels you store, the more you can do

The more pixels you store, the more you can do

Stuff your model into Nvidia’s 24GB frame buffer. In graphics, too much is never enough. By Jon Peddie Nvidia has released the M6000, a 24GB workstation graphics board, and says it will give users the performance and on-board memory needed to take on their biggest visualization challenges. Artists, animators, and editors can work in almost […]

By April 1, 2016 Read More →
Comparing the new Lenovo 17-inch mobile workstation to deskside models

Comparing the new Lenovo 17-inch mobile workstation to deskside models

A Mt. Tiburon Testing Labs review from Jon Peddie Research. Lenovo has added—again—a 17-inch ThinkPad mobile workstation to its product line. The addition will have a bigger impact on the number-three workstation suppliers’ business than you might think. When they discontinued marketing a 17-inch model a few years ago, the reason seemed sensible. The 15-inch […]

By March 31, 2016 Read More →
Benchmarking the new Samsung S7 Edge smartphone

Benchmarking the new Samsung S7 Edge smartphone

A Mt. Tiburon Testing Labs Review from Jon Peddie Research. Samsung has released the long-awaited S7 Galaxy smartphone, with and without Edge display. It comes with two processors: buyers in the US get the Qualcomm Snapdragon 820; the rest of the world gets Samsung’s ARM-based Exynos 8890. For our benchmark testing we used the Snapdragon […]

By March 30, 2016 Read More →
Looking forward to Nvidia’s GTC conference

Looking forward to Nvidia’s GTC conference

Jon Peddie reveals what makes this annual conference on GPU-based computing so special. By Jon Peddie Every year now for the past seven years Nvidia has presented a GPU conference. The first in late September 2009 was named the GPU Technology Conference, and it overwhelmed the San Jose Fairmont hotel, prompting the company to rename […]

By March 30, 2016 Read More →
Imagination Technologies beats the ray-tracing drum

Imagination Technologies beats the ray-tracing drum

This year there is new software to go with the dedicated ray-tracing hardware. Last year around this time, Imagination Technologies unveiled details about its forthcoming GR6500 GPU, a graphics chip that features a dedicated ray-tracing unit (RTU). Now that the GR6500 is shipping, Imagination showed off the capabilities of its PowerVR Wizard ray-tracing architecture this […]

By March 23, 2016 Read More →
Looking inside: Frame workstation in the cloud

Looking inside: Frame workstation in the cloud

Company betting many adopters of remote, virtualized computing will prefer the cloud. By Alex Herrera Building up an IT environment to support complex visual workloads was never easy, but at least it was straightforward. You bought a bunch of high-performance workstations, one for each desk and perhaps one for the road, supported by servers for […]

By March 14, 2016 Read More →