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Recreating the greatest high-wire performance of modern times

Recreating the greatest high-wire performance of modern times

Atomic Fiction recreates the famous stunt in The Walk with Faceware. On a warm summer day in 1974, French high-wire artist and stuntman extraordinaire Philippe Petit surprised morning commuters in lower Manhattan when a cable appeared connecting the two towers of the World Trade Center. Petit and his team put it there so he could do […]

By May 11, 2016 Read More →
Unbundled Flame shines at NAB

Unbundled Flame shines at NAB

Autodesk’s high-end finishing suite still requires a significant hardware investment, but now you can pick or choose your vendors. Autodesk’s Media & Entertainment division has been spending time cleaning house, aligning products, and building around new market strategies. The company unveiled the fruits of their labors at the recent National Association of Broadcasters (NAB) 2016 […]

By May 5, 2016 Read More →
Lytro lumbers onto the stage and blows away the audience

Lytro lumbers onto the stage and blows away the audience

The new Cinema Camera takes light field photography into video. By Kathleen Maher One of the most talked about events at NAB 2016 was the debut of the Lytro Cinema camera. A long, long line of eager photography fans, broadcast professionals, and press more than filled the big meeting room designed to hold 500 people. […]

By May 2, 2016 Read More →
Adobe pushes new animation, virtualization at NAB 2016

Adobe pushes new animation, virtualization at NAB 2016

The faithful were rewarded with updates to Premiere Pro and After Effects, but Character Animator stole the show. By Kathleen Maher Sometimes it can be hard to figure out what a company thinks is important and what is really important to that company’s customers. With Adobe, the challenge is even harder because the company has […]

By April 29, 2016 Read More →
HBO and Discovery invest in Otoy

HBO and Discovery invest in Otoy

Hollywood is mesmerized by the Jules Urbach vision of holographic virtual reality content. Cloud-based graphics rendering expert Otoy is reporting that Home Box Office and Discovery Communications have both taken an undisclosed equity stake in Otoy. The total of venture capital in the Los Angeles software vendor is now $101 million, at a reported valuation of […]

By April 26, 2016 Read More →
Otoy refreshes cloud-and-GPU rendering and video streaming products

Otoy refreshes cloud-and-GPU rendering and video streaming products

Path tracing is the new route to real-time rendering. Cloud-based software house Otoy is adding the Brigade path-tracing engine to the GPU renderer set of its OctaneEngine rendering software and Orbx video codex. Brigade is a real-time rendering engine for video games. It uses path tracing to render images as opposed to rasterization, used in […]

By April 21, 2016 Read More →
Adobe adds adds on to its Creative Cloud SDK

Adobe adds adds on to its Creative Cloud SDK

Adobe builds on its SDK and introduces Adobe I/O as a central resources for developer. The site will maintain APIs and SDKs for Creative Cloud, Adobe Marketing Cloud, Adobe Doc Cloud.  Adobe has announced new additions to its SDK and it has also introduced Adobe I/O, a developer’s resource site. It includes technical documentation and […]

By April 21, 2016 Read More →
Even if you build virtual reality, they might not come

Even if you build virtual reality, they might not come

2016 is going to the test if the market succeeds— content holds the key. By Jon Peddie I’m on record as saying that without compelling content, virtual reality (VR) will be a short lived, expensive novelty that will break the hearts, and in some cases wallets, of users and investors. Compelling means taking the nonsense […]

By April 4, 2016 Read More →
Imagination Technologies beats the ray-tracing drum

Imagination Technologies beats the ray-tracing drum

This year there is new software to go with the dedicated ray-tracing hardware. Last year around this time, Imagination Technologies unveiled details about its forthcoming GR6500 GPU, a graphics chip that features a dedicated ray-tracing unit (RTU). Now that the GR6500 is shipping, Imagination showed off the capabilities of its PowerVR Wizard ray-tracing architecture this […]

By March 23, 2016 Read More →
Enlighten introduces global illumination feature set for open world games

Enlighten introduces global illumination feature set for open world games

The massive scale of such games presents unique challenges to the lighting process. ARM subsidiary Enlighten has made a significant enhancement to its real-time global illumination software for gaming, making it possible to extend the benefits of immediate illumination to open world games, the fast-growing category of games with massive “geographic” scale. Open world games […]

By March 22, 2016 Read More →