Successful indie game developers will be available to discuss cutting-edge graphics and gameplay technology. Siggraph 2014 has teamed up with Media Indie Exchange (The MIX) to bring the first-ever Siggraph indie game showcase to its Exhibition, August 12-14, at the Vancouver Convention Centre in Vancouver, British Columbia. As part of this special collaboration with The [...]
Consoles can’t keep up with high-end gaming PCs running 4K resolution at acceptable frame rates, says new report from Jon Peddie Research. New data from Jon Peddie Research says the PC gaming market continues to hold its long-time lead over console gaming, giving a lift to the otherwise declining PC market. JPR defines the PC [...]
Experts from movies including X-Men: Days of Future Past and Gravity will show how the magic happens. Teams from more than 15 major studio productions, including “X-Men: Days of Future Past,” “Gravity,” “How to Train Your Dragon 2” and “Teenage Mutant Ninja Turtles” will lead Production Sessions as part of the 2014 Siggraph Computer [...]
Corel and Adobe quickly react with special deals and reassurances of commitment. GfxSpeak takes a quick look at Lightroom and AfterShot Pro.
As usual, European entries took most of the awards. An American short film that combines 3D projection mapping on moving surfaces with live synchronized performance from both robots and humans has been named Best in Show at the 2014 Siggraph Computer Animation Festival. Box by Tarik Abdel-Gawad and the production house Bot & Dolly, explores [...]
The Open Source API and toolkit will remain open. This deal is a natural extension for Autodesk. Autodesk today said it is acquiring Shotgun Software, a developer of cloud-based production tracking for video and game studios. Terms were not disclosed. For a company as large as Autodesk, it takes a much bigger deal than this [...]
Adobe’s first major product line release since Creative Suite 6 cements the company’s commitment to subscription and the cloud. The product name has changed from Creative Suite to Creative Cloud. Announcement includes features, tools, mobile products, updates and an SDK. Following several months of private briefings Adobe has announced major upgrades to all 14 of [...]
A new method of exporting multiple animations per FBX file streamlines game development. Autodesk today released the first extension for Maya LT 2015. The focus in this update is features that improve the process of exporting animations and objects to game engines. New features include: Game Exporter: Simplifies how models and animations are exported from Maya [...]
A team lead by OptiTrack and Ball Aerospace put former IRL driver Sam Schmidt back behind the wheel. A former Indy Racing League driver who has been a quadriplegic since 2000 due to a racing accident got behind the wheel several times during race week at this year’s Indianapolis 500. His laps—some over 100 mph—were [...]
Autodesk announces the acquisition of Swedish game developer Bitsquid and promises new tools for interactive design in a variety of fields including game development.