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Elementacular cloud sculpting in Maya gets an upgrade

Elementacular cloud sculpting in Maya gets an upgrade

Pass the volumetric clouds directly to Arnold or RenderMan for final rendering. The Alexandra Institute says its most recent update to Elementacular — an interactive cloud sculpting plug-in for Autodesk Maya — adds support for newer GPUs, the newest editions of Maya, adds support for the OpenDVB standard, and makes several fixes to the software. […]

By December 28, 2016 Read More →
Substance Designer update offers new tools for scanned material authoring

Substance Designer update offers new tools for scanned material authoring

Other updates include tint fine-tuning, snow cover, and more. New features in the most recent update of Allegorithmic Substance Designer include solutions for both scanned and photogrammetric workflows. Using Substance Designer 5.6, artists can now blend scanned materials with Substances and bitmaps, as well as achieve additional accuracy through the extraction of ambient occlusion and […]

By December 27, 2016 Read More →
Goodbye 123D

Goodbye 123D

Autodesk to streamline online consumer CAD portfolio. Autodesk has informed users of its various free online 3D design tools that early in 2017 it will consolidate the product line. Many existing applications including the 123D series of design and 3D printing tools will cease to exist as stand-alone products; the features from these apps will […]

By December 20, 2016 Read More →
Keyshot update enhances 3D CAD support

Keyshot update enhances 3D CAD support

Luxion still betting on CPU processing power in a field becoming dominated by GPU rendering. The most recent revision of Luxion KeyShot for 3D rendering and animation focuses on expanded support for import libraries required by the users of 3D design tools for product development. Extended support in this release updates KeyShot’s support for current […]

By December 16, 2016 Read More →
NGCodec takes video codec to Amazon cloud

NGCodec takes video codec to Amazon cloud

4K resolution for virtual and augmented reality video compression; only send pixels to the head mounted display. Video services start-up NGCodec today announced it has been working with Amazon Web Services (AWS) in the development of its RealityCodec for hardware-accelerated AWS-based video encoding and processing for virtual reality (VR) and augmented reality (AR). RealityCodec allows […]

By December 1, 2016 Read More →
Affinity Designer now available on Windows

Affinity Designer now available on Windows

A top seller on the Mac goes after Adobe Illustrator in a wider marketplace, offering speed, a rich feature set and a perpetual use license. A fast-rising challenger to Adobe Illustrator on the Mac is now shipping a Windows version. British software developer Serif says its Affinity Designer has been the best-selling professional design and […]

By November 23, 2016 Read More →
WorldViz previews virtual reality design review platform

WorldViz previews virtual reality design review platform

Codenamed Skofield, the cloud-based application is targeting aerospace, automotive, and architecture. Virtual reality (VR) applications developer WorldViz has introduced a new VR-based communications platform for such complex visual tasks as collaborative interactive design review. Codenamed “Skofield,” the platform was presented in public for the first time this week at Autodesk University in Las Vegas. “Accurately […]

By November 17, 2016 Read More →
Allegorithmic adds materials library to Substance Painter

Allegorithmic adds materials library to Substance Painter

Substance Source is a physically based materials library of customizable assets. The Substance line of 3D texture authoring software tools from Allegorithmic has added a new library of assets for its users. The free library uses Sketchfab’s “see it from any angle” online visualization technology, making it easier to select the right texture. The new […]

By November 9, 2016 Read More →
First impressions, Adobe Max

First impressions, Adobe Max

Adobe Max is probably the most glittery tech conference of them all. Every year, Adobe showcases new tools, new technology, and highlights the creativity of its customers.

By November 3, 2016 Read More →
Modo update streamlines mesh editing in complex models

Modo update streamlines mesh editing in complex models

Modo has long been popular with both media creatives and product designers for its respect of the underlying geometry. The Foundry has made considerable revision to the MeshFusion technology in Modo, replacing its older schematic-based workflow with more modern direct input. The revision is one of several changes just released as Modo 10.2. Modo is […]

By October 17, 2016 Read More →