DCC

At what pace graphics virtualization?

At what pace graphics virtualization?

Media and graphics technologists share their insights on virtualization at the annual JPR Siggraph luncheon. For most in attendance, “full speed ahead” was not fast enough. [Editor’s Note: Need some background on the topic? Here’s a link to Wikipedia on Virtualization.] Jon Peddie Research recently conducted a study on virtualization in the graphics industry, to [...]

Autodesk steps up at Siggraph 2014

Autodesk steps up at Siggraph 2014

It’s a different Autodesk that made the scene at Siggraph 2014. The company wants to be a team player with competitors. That’s new, right?

Advancements in real-time rendering headed to Siggraph

Advancements in real-time rendering headed to Siggraph

The 90-minute show “Real-Time Live!” is part of the annual Computer Animation Festival. Demonstrations include real-time rendering of fire and cartoon character faces from human actor input. Advancements in real-time rendering for games and animation will be presented at Siggraph 2014 during the annual Real-Time Live! session. The 90-minute show is part of the annual [...]

JPR Siggraph Press Luncheon takes on virtualization in entertainment

JPR Siggraph Press Luncheon takes on virtualization in entertainment

The 14th annual event allows industry leaders to discuss technical topics with other insiders. The 14th annual Jon Peddie Research Siggraph Press Luncheon will bring together entertainment CG experts and the press to explore “Virtualization Comes to the Entertainment Industry … or Not.” The popular event will be Wednesday, August 13 at the Pan Pacific [...]

Behind the CG scenes at Siggraph 2014 Dailies

Behind the CG scenes at Siggraph 2014 Dailies

Rapid-fire two-minute clips from blockbusters and indies alike showcase what it takes to bring excellence in computer graphics to the screen. Siggraph 2014 will showcase the work of more than 40 computer graphics veterans in the annual Siggraph Dallies next month in Vancouver. Always one of the best-attended events at Siggraph every year, the Dailies [...]

Encoded puppets for 3D animation modeling

Encoded puppets for 3D animation modeling

The Interactive Geometry Lab at ETH Zurich designs a new way to move and post virtual characters. By Jon Peddie Trying to ma­nipulate and move a model, or an idea, that’s in 3D while dealing with a 2D screen has never been easy. Various at­tempts have been made to give design­ers a 3D control or [...]

Siggraph 2014 Art Gallery explores Acting in Translation

Siggraph 2014 Art Gallery explores Acting in Translation

This year’s show curates an exchange of ideas between media and domains in art, science, and technology. As part of Siggraph 2014 in Vancouver (August 10-14, 2014), the Siggraph Art Gallery will present 14 curated, innovative works incorporating its theme, “Acting in Translation.” While the essential aim of the Art Gallery is to provide a [...]

Minko + Oculus + Leap = Everyman as Tony Stark

Minko + Oculus + Leap = Everyman as Tony Stark

Aerys debuts its 3D world editor and supporting 3D engine, and shows off applications in both engineering and game development. Thousands of engineers and game developers overheated when the first Iron Man movie debuted in 2008. It wasn’t about the action scenes or the characters; it was about the holographic design technology, an interface to [...]

Geomerics to target movies with real-time rendering

Geomerics to target movies with real-time rendering

The ARM subsidiary gets a £1 million grant from the UK government. Real-time graphics rendering will come to movies if Geomerics has its way. The UK-based company, acquired late last year by ARM, has been given a £1 million ($1.7 million) grant from the UK government to bring its video game graphics to the movie [...]

Siggraph teams up with indie game showcase The MIX

Siggraph teams up with indie game showcase The MIX

Successful indie game developers will be available to discuss cutting-edge graphics and gameplay technology. Siggraph 2014 has teamed up with Media Indie Exchange (The MIX) to bring the first-ever Siggraph indie game showcase to its Exhibition, August 12-14, at the Vancouver Convention Centre in Vancouver, British Columbia. As part of this special collaboration with The [...]