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Chaos Group updates core algorithm in V-Ray 3.3 for 3ds Max

Chaos Group updates core algorithm in V-Ray 3.3 for 3ds Max

Variance-based adaptive sampling makes renders easier to predict and control. Chaos Group has released a free upgrade to its V-Ray add-in rendering toolkit for Autodesk 3ds Max. Chaos Group says the update provides 20%-50% faster rendering for most scenes and introduces a new variance-based adaptive sampler (VBAS) for more uniform noise distribution, faster setup, and improved imagery for VR, VFX, and arch-viz workflows.  By default, variance-based adaptive sampling will be on in the new update. Chaos Group […]

By December 29, 2015 Read More →
A holiday cartoon trailer from Blender Institute

A holiday cartoon trailer from Blender Institute

Winter in Patagonia turns into a battle of wits, to be continued January 27. The Blender Institute has released a trailer just in time for the holiday season, plugging its upcoming new episode of the Caminandes cartoon series. In this episode it’s Winter in Patagonia. Koro the Llama encounters Oti the pesky baby penguin, both […]

By December 23, 2015 Read More →
Nvidia updates Iray plug-ins for Maya and 3ds Max

Nvidia updates Iray plug-ins for Maya and 3ds Max

Gensler has been using the new technology for months on the design of Nvidia’s new Santa Clara headquarters. Nvidia has released updated versions of its Iray plug-ins for photorealistic rendering inside Autodesk 3ds and Maya. Both Autodesk products have developed a strong following over the years; 3ds Max is big in architecture and product development, […]

By December 18, 2015 Read More →
AMD GPUOpen offers developers access to its libraries and “metal”

AMD GPUOpen offers developers access to its libraries and “metal”

AMD embraces open source with game libraries and register data. A second release, the Boltzmann Initiative, supports high-performance applications. By Jon Peddie AMD plans to give developers unprecedented access to the innards of its GPUs next year, when it launches its GPUOpen initiative. AMD is the only company that can claim a clean sweep across gaming […]

By December 15, 2015 Read More →
Startup Figma takes on Adobe in UI design

Startup Figma takes on Adobe in UI design

With $14 million in venture capital, Figma wants to be the Onshape of interface design. San Francisco startup Figma has gone live with a free preview version of its cloud-based design product for user interface. Founder Dylan Field believes dominant player Adobe “doesn’t understand collaboration” and is leading an effort to make cloud-based collaboration the […]

By December 14, 2015 Read More →
Geomerics makes reflections independent of field of view

Geomerics makes reflections independent of field of view

Dynamic scene updating in real time increases suspension of disbelief. Dynamic lighting expert Geomerics has moved the state of the art in game lighting another step forward with the introduction of screen-space independent dynamic reflections. The new technology is shipping in the current edition of Enlighten, its software for game lighting. In the past, reflections […]

By November 27, 2015 Read More →
uMake brings sketch-model paradigm to iPad

uMake brings sketch-model paradigm to iPad

Draw a few lines, then manipulate them in 3D space. A team that includes some of the original developers of what became AutoCAD 360 have created a new iPad app turns sketching into a 3D design experience. The company and the app are both called, uMake, now available in the Apple App Store. The market […]

By November 23, 2015 Read More →
Shotgun updates client review site

Shotgun updates client review site

New features in Shotgun Media App improves links between studios. Autodesk’s Shotgun Software division has released an update to its cloud-based film/video production tracking and asset management suite that improves remote access to projects and offers a reworked client viewing experience. Many of the new features are in the Media App, which Shotgun project participants […]

By November 10, 2015 Read More →
ArtCAM Pro update adds 3D printing aids

ArtCAM Pro update adds 3D printing aids

The CAM program for artistic machining also offers new vector drawing aids. The latest release of Delcam ArtCAM Pro features improvements in design and machining, including the ability to create support structures for 3D Printing, easier designing with vectors, more design options with real-time updating and faster machining simulations.   Unlike most computer-aided machining (CAM) […]

By November 6, 2015 Read More →
Review: EVGA GTX 980ti

Review: EVGA GTX 980ti

EVGA’s new flagship gaming add-in board delivers the promise of performance. Based on Nvidia’s second-gen Maxwell GPU, the EVGA GTX 980ti is a dual-fan implementation of the powerhouse add-in board (AIB). EVGA and other AIB suppliers also have single-fan versions of the board. EVGA actually has six versions of the board. We tested the GTX […]

By November 3, 2015 0 Comments Read More →