DCC

3D projection mapping short film wins Siggraph Best In Show

3D projection mapping short film wins Siggraph Best In Show

As usual, European entries took most of the awards. An American short film that combines 3D projection mapping on moving surfaces with live synchronized performance from both robots and humans has been named Best in Show at the 2014 Siggraph Computer Animation Festival. Box by Tarik Abdel-Gawad and the production house Bot & Dolly, explores [...]

Autodesk acquires Shotgun for studio post-production management

Autodesk acquires Shotgun for studio post-production management

The Open Source API and toolkit will remain open. This deal is a natural extension for Autodesk. Autodesk today said it is acquiring Shotgun Software, a developer of cloud-based production tracking for video and game studios. Terms were not disclosed. For a company as large as Autodesk, it takes a much bigger deal than this [...]

Adobe releases Creative Cloud 2014

Adobe releases Creative Cloud 2014

Adobe’s first major product line release since Creative Suite 6 cements the company’s commitment to subscription and the cloud. The product name has changed from Creative Suite to Creative Cloud. Announcement includes features, tools, mobile products, updates and an SDK. Following several months of private briefings Adobe has announced major upgrades to all 14 of [...]

Maya LT extension improves export options

Maya LT extension improves export options

A new method of exporting multiple animations per FBX file streamlines game development. Autodesk today released the first extension for Maya LT 2015. The focus in this update is features that improve the process of exporting animations and objects to game engines. New features include: Game Exporter: Simplifies how models and animations are exported from Maya [...]

Hollywood mocap allows quadriplegic to drive race cars again

Hollywood mocap allows quadriplegic to drive race cars again

A team lead by OptiTrack and Ball Aerospace put former IRL driver Sam Schmidt back behind the wheel. A former Indy Racing League driver who has been a quadriplegic since 2000 due to a racing accident got behind the wheel several times during race week at this year’s Indianapolis 500. His laps—some over 100 mph—were [...]

Autodesk acquires Bitsquid to further build its game development toolset

Autodesk acquires Bitsquid to further build its game development toolset

Autodesk announces the acquisition of Swedish game developer Bitsquid and promises new tools for interactive design in a variety of fields including game development.

Win a chance to model spaceships for an upcoming movie

Win a chance to model spaceships for an upcoming movie

LightWave3D is working with Space Command to offer model design opportunities to fans. Sci-fi fans who like their stories upbeat and their special effects incredible have an opportunity to design spaceships for the upcoming move Space Command. LightWave 3D is teaming up with the Marc Scott Zicree Space Command franchise in the LightWave 3D Space Command Challenge. Artists [...]

Neuro-gaming growing by leaps and bounds and mental truck tosses

Neuro-gaming growing by leaps and bounds and mental truck tosses

This year’s NeuroGaming Conference was four times larger than last year, and four times more interesting. By Jon Peddie Can you control a computer, a car, your appetite, golf swing, or com­puter game with your brain? Alright, yes maybe, yes some of the time, but not yes all the time, reliably and repeatedly. However, with [...]

Fuse update allows editing imported 3D characters

Fuse update allows editing imported 3D characters

Now live via Steam, the new Fuse offers increased morphing abilities on a wide range of 3D assets. Repurposing 3D game characters and assembling a library of 3D content just got a little easier, thanks to an update of Fuse from Mixamo. The character creation software, designed to browse through existing meshes of body parts [...]

Craft CameraFx brings layer workflow to Autodesk MotionBuilder

Craft CameraFx brings layer workflow to Autodesk MotionBuilder

The development team worked closely with Ubisoft Toronto to refine the software for AAA game creation. Craft Animations today releases CameraFx, a new animation tool designed to simplify the process of creating camera animation in Autodesk MotionBuilder. The software adds a layer-based workflow with the goal of simplifying the process of creating dynamic sequences. Craft [...]