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NGCodec takes video codec to Amazon cloud

NGCodec takes video codec to Amazon cloud

4K resolution for virtual and augmented reality video compression; only send pixels to the head mounted display. Video services start-up NGCodec today announced it has been working with Amazon Web Services (AWS) in the development of its RealityCodec for hardware-accelerated AWS-based video encoding and processing for virtual reality (VR) and augmented reality (AR). RealityCodec allows […]

By December 1, 2016 Read More →
Affinity Designer now available on Windows

Affinity Designer now available on Windows

A top seller on the Mac goes after Adobe Illustrator in a wider marketplace, offering speed, a rich feature set and a perpetual use license. A fast-rising challenger to Adobe Illustrator on the Mac is now shipping a Windows version. British software developer Serif says its Affinity Designer has been the best-selling professional design and […]

By November 23, 2016 Read More →
WorldViz previews virtual reality design review platform

WorldViz previews virtual reality design review platform

Codenamed Skofield, the cloud-based application is targeting aerospace, automotive, and architecture. Virtual reality (VR) applications developer WorldViz has introduced a new VR-based communications platform for such complex visual tasks as collaborative interactive design review. Codenamed “Skofield,” the platform was presented in public for the first time this week at Autodesk University in Las Vegas. “Accurately […]

By November 17, 2016 Read More →
Allegorithmic adds materials library to Substance Painter

Allegorithmic adds materials library to Substance Painter

Substance Source is a physically based materials library of customizable assets. The Substance line of 3D texture authoring software tools from Allegorithmic has added a new library of assets for its users. The free library uses Sketchfab’s “see it from any angle” online visualization technology, making it easier to select the right texture. The new […]

By November 9, 2016 Read More →
First impressions, Adobe Max

First impressions, Adobe Max

Adobe Max is probably the most glittery tech conference of them all. Every year, Adobe showcases new tools, new technology, and highlights the creativity of its customers.

By November 3, 2016 Read More →
Modo update streamlines mesh editing in complex models

Modo update streamlines mesh editing in complex models

Modo has long been popular with both media creatives and product designers for its respect of the underlying geometry. The Foundry has made considerable revision to the MeshFusion technology in Modo, replacing its older schematic-based workflow with more modern direct input. The revision is one of several changes just released as Modo 10.2. Modo is […]

By October 17, 2016 Read More →
Qube render farm manager adds cloud support

Qube render farm manager adds cloud support

New support for Katana and Redshift also in latest version. The latest update to Qube render farm management software from PipelineFX makes it easier to manage cloud-based or cloud-assisted rendering jobs. This update also extends render management to video created in a wider range of products. New automation routines in Qube 6.9 simplify the process […]

By October 10, 2016 Read More →
Thinkbox updates Frost for meshing in 3ds Max

Thinkbox updates Frost for meshing in 3ds Max

Enhancements to Frost particle/fluid simulation include support for V-Ray. Thinkbox Software has released an update to Frost MX, its plug-in tool for meshing particles and fluid simulations in Autodesk 3ds Max. Key features of this update include faster performance, integration with V-Ray, and workflow improvements. Thinkbox says the changes in Frost MX 2.0 will double […]

By October 6, 2016 Read More →
Blender stuffs the toy box in new release

Blender stuffs the toy box in new release

Everybody’s favorite free 3D creation suite adds spherical stereo, improves the rendering, rewrites the Grease Pencil feature and more. The Blender Foundation has released a significant update to Blender, the free and open source 3D creation suite. Used by individuals and small studios across the globe, Blender is the only professional-grade software product that supports […]

By October 5, 2016 Read More →
Chaos Group gives Phoenix FD fluid dynamics solver a GPU boost

Chaos Group gives Phoenix FD fluid dynamics solver a GPU boost

Chaos has more going on than rendering. It’s latest version of Phoenix FD is a GPU accelerated fluid dynamics tool that plugs into the leading 3D modeling and animation tools.

By September 29, 2016 Read More →