DCC

Adobe bets big on mobile, casts a bigger net

Adobe bets big on mobile, casts a bigger net

The recent Adobe Max conference drew 6,000 Creatives who are rapidly moving from buyers to subscribers. By Kathleen Maher Adobe Max is a celebration—our creative heritage, says CEO Shantanu Narayen—and it is a lush affair in every sense of the word. For starters, the company produces an opening multimedia extravaganza that people would probably happily [...]

3D printing forms basis of cougar stop-motion animation

3D printing forms basis of cougar stop-motion animation

Maya 3D, Adobe After Effects, and a Stratasys Fortus 360mc printer were the tools to create the short film. Recently graduated from Northumbria University (UK) with a degree in filmmaking, Fin Crowther found himself with time on his hands while looking for work. Crowther decided to take advantage of available technology and do a study [...]

Award-winning Substance Painter exits beta

Award-winning Substance Painter exits beta

The 1.0 release adds an updated user interface and new shaders. Substance Painter, the award-winning particle painter for game asset creation, exits beta today with new features to help users more accurately depict age, decay, and fractures. The flagship product from French startup Allegorithmic won “Best New Application” in this year’s CG Awards from 3D [...]

Otoy holographic video recreates Batcave for immersive virtual reality

Otoy holographic video recreates Batcave for immersive virtual reality

Samsung Galaxy Gear VR and Oculus Rift users will be among those having a first shot at exploring Batman’s sanctuary from the 1990s animated series. Cloud graphics company Otoy is putting its new holographic video to work in a project to recreate the Batcave from the classic 1990s Batman: The Animated Series. Owners of Samsung [...]

Southpaw extends Tactic digital asset management suite

Southpaw extends Tactic digital asset management suite

Five new products help media and entertainment content creators.   Every industry is coping with an explosion in digital assets as it becomes both more important and easier to create and save content. The media and entertainment industry is no different. Digital asset management software provider Southpaw Technology today releases five new applications that extend [...]

By September 25, 2014 0 Comments Read More →
Solid Angle releases Arnold for Houdini

Solid Angle releases Arnold for Houdini

The popular cross-platform ray-tracing engine can now work with the Houdini 3D animation engine. Setups can be shared with the Maya and Softimage editions of Arnold. Users of the cross-platform renderer Arnold now have a new choice of animation engines. New Arnold for Houdini from Solid Angle brings the powerful non-biased photorealistic rendering solution used [...]

By September 22, 2014 1 Comments Read More →
Facerig avatar maker now available via Steam

Facerig avatar maker now available via Steam

Crowdfunding on Indiegogo was $200,000 above the goal. Holotech Studios of Bucharest, Romania, has been building Facerig, a new toy for social media. The idea is that people can use their favorite character as an avatar to use in chats and other content streamed over the web. Using the devices’ cameras, the software picks up [...]

By September 9, 2014 0 Comments Read More →
SPECapc releases new 3ds Max 2015 benchmark, outlines future

SPECapc releases new 3ds Max 2015 benchmark, outlines future

How to test virtual workstation performance is one of the key issues facing this industry non-profit. At Siggraph SPEC’s Application Performance Characterization (SPECapc) group has released a new benchmark Autodesk 3ds Max 2015, and discussed with press and analysts the challenges it sees ahead. SPECapc for 3ds Max 2015 contains 48 tests for comprehensive measurement [...]

By September 5, 2014 0 Comments Read More →
Bypassing animation complexity

Bypassing animation complexity

Akeytsu from French start-up Nukeygara provides only the necessary features for 3D character rigging and motion; “our clients are creatives, not engineers.” The current generation of top animation software is the result of a 20-year arms race, with each product seeking to offer more features—with resulting additional complexity—in each release. The result, says Nukeygara CEO [...]

By September 1, 2014 0 Comments Read More →
Google acquires cloud rendering service Zync

Google acquires cloud rendering service Zync

Zync offers an on-demand render farm service that scales from one core to thousands of CPUs. Amazon loses a small but influential cloud services reseller. Google has acquired Zync, which offers a cloud-based rendering service for special effects. The small firm has previously provided render farm services for recent films including Flight, Transformers: Dark of [...]