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Being present in VR

Being present in VR

Virtual Reality Los Angeles (VRLA) is a local enthusiasts meetup with 5,000 attendees. Tech vendors, studios, and fans are all learning together.   By Kathleen Maher One has to love the VRLA meetup event. It’s earnest, young, brash and fast growing. The latest meetup attracted 33 sponsors and 5,000 attendees. It’s also kind of a practical community […]

By February 9, 2016 Read More →
Maxon updates Cineware for Adobe After Effects CC

Maxon updates Cineware for Adobe After Effects CC

Streamlined workflow and improved performance for motion graphics and VFX artists Maxon is shipping an update to Cineware (3.0) to match the latest version of Adobe After Effects CC. The Cineware Live 3D pipeline was first introduced for After Effects CC; this update offers improved workflow and performance. OpenGL rendering is now available within the […]

By February 3, 2016 Read More →
Lanmar Services turns old NASA buildings into geometry with 3D scanning

Lanmar Services turns old NASA buildings into geometry with 3D scanning

Thinkbox Sequoia now commercially available after lengthy beta cycle.   Austin, Texas-based Lanmar Services has found new work saving clients time and money by using laser scanning to record and translate 3D structural data from existing buildings into functional, precise 2D CAD or 3D building information models (BIM). They use Sequoia, point cloud meshing software […]

By February 1, 2016 Read More →
Create character animation in real time during game play

Create character animation in real time during game play

New Ikinema Run-Time Indie works inside Unreal Engine 4 Ikinema, is now shipping a small studio version of its full-body IK (Inverse Kinematics) RunTime middleware. The new RunTime-Indie is targeted at small, independent studios. Ikinema says RunTime-Indie is technically identical to RunTime, the full-body solver used by Microsoft, Square Enix and other top publishers to […]

By January 27, 2016 Read More →
Image Engine makes the alien credible

Image Engine makes the alien credible

A custom IK solver is the secret behind some of Hollywood’s new class of other-worldly CG characters. In the world of computer graphics for entertainment, a key but little-known element in the creation chain is the IK Solver. An Inverse Kinematic solver is used to rotate and position linked elements. The Solver places control elements, […]

By January 25, 2016 Read More →
Qube update adds ArtistView creative elements interface

Qube update adds ArtistView creative elements interface

The render farm management platform also adds VRED support and other features. PipelineFX has released an update to Qube, its award-winning render management software. Leading the list of new features is an expanded ArtistView, which is in transition to be come the default UI in the product. ArtistView focuses on specific assets as opposed to […]

By January 19, 2016 Read More →
Luxion awarded patent for real-time HDR image editing technology

Luxion awarded patent for real-time HDR image editing technology

The fourth patent awarded to the maker of Keyshot rendering software improves the ability to gain instant visualization of the light in a model environment. Software vendor Luxion, maker of KeyShot, has been granted a US Patent for an editing technique related to real-time lighting in High Dynamic Range (HDR) 3D models. The patent, “Live […]

By January 14, 2016 Read More →
Sketchfab gives its 3D web viewer a virtual reality sidekick

Sketchfab gives its 3D web viewer a virtual reality sidekick

Initially supporting Google Cardboard, Sketchfab’s “virtual cube” approach to 3D will soon extend to all leading VR headsets. When Sketchfab founder Alban Denoyel talked to GraphicSpeak in 2012 about the launch of Sketchfab, he said the motivation “was to provide 3D artists a great tool to show their work online. Many of them have portfolios […]

By January 13, 2016 Read More →
Inside the holographs in The Hunger Games: Mockingjay Part 2

Inside the holographs in The Hunger Games: Mockingjay Part 2

Thirty hologram shots and 120 other visual effects were created at Cantina Creative using Maxon Cinema 4D   The final installment in The Hunger Games film series (The Hunger Games: Mockingjay Part 2) takes audiences inside the capital city Panem for the first time. Compared to the miserable and primitive conditions of life in most […]

By January 4, 2016 Read More →
Boris FX releases new effects tools for Adobe Premiere Pro and After Effects

Boris FX releases new effects tools for Adobe Premiere Pro and After Effects

The recent merger of Boris and Imagineer Systems drives this largest update of Continuum series software tools. Fresh from its recent merger with Imagineer Systems, Boris FX has released Continuum Complete 10 (BCC 10), its largest collection of video effects tools for Adobe Premiere Pro and After Effects. BCC 10 for Adobe offers more than […]

By December 31, 2015 Read More →