DCC

Southpaw extends Tactic digital asset management suite

Southpaw extends Tactic digital asset management suite

Five new products help media and entertainment content creators.   Every industry is coping with an explosion in digital assets as it becomes both more important and easier to create and save content. The media and entertainment industry is no different. Digital asset management software provider Southpaw Technology today releases five new applications that extend [...]

By September 25, 2014 0 Comments Read More →
Solid Angle releases Arnold for Houdini

Solid Angle releases Arnold for Houdini

The popular cross-platform ray-tracing engine can now work with the Houdini 3D animation engine. Setups can be shared with the Maya and Softimage editions of Arnold. Users of the cross-platform renderer Arnold now have a new choice of animation engines. New Arnold for Houdini from Solid Angle brings the powerful non-biased photorealistic rendering solution used [...]

By September 22, 2014 1 Comments Read More →
Facerig avatar maker now available via Steam

Facerig avatar maker now available via Steam

Crowdfunding on Indiegogo was $200,000 above the goal. Holotech Studios of Bucharest, Romania, has been building Facerig, a new toy for social media. The idea is that people can use their favorite character as an avatar to use in chats and other content streamed over the web. Using the devices’ cameras, the software picks up [...]

By September 9, 2014 0 Comments Read More →
SPECapc releases new 3ds Max 2015 benchmark, outlines future

SPECapc releases new 3ds Max 2015 benchmark, outlines future

How to test virtual workstation performance is one of the key issues facing this industry non-profit. At Siggraph SPEC’s Application Performance Characterization (SPECapc) group has released a new benchmark Autodesk 3ds Max 2015, and discussed with press and analysts the challenges it sees ahead. SPECapc for 3ds Max 2015 contains 48 tests for comprehensive measurement [...]

By September 5, 2014 0 Comments Read More →
Bypassing animation complexity

Bypassing animation complexity

Akeytsu from French start-up Nukeygara provides only the necessary features for 3D character rigging and motion; “our clients are creatives, not engineers.” The current generation of top animation software is the result of a 20-year arms race, with each product seeking to offer more features—with resulting additional complexity—in each release. The result, says Nukeygara CEO [...]

By September 1, 2014 0 Comments Read More →
Google acquires cloud rendering service Zync

Google acquires cloud rendering service Zync

Zync offers an on-demand render farm service that scales from one core to thousands of CPUs. Amazon loses a small but influential cloud services reseller. Google has acquired Zync, which offers a cloud-based rendering service for special effects. The small firm has previously provided render farm services for recent films including Flight, Transformers: Dark of [...]

Clarisse iFX wants animation artists to start with the finished look

Clarisse iFX wants animation artists to start with the finished look

The high-end 3D/3D tool fuses animation with compositing and 3D rendering, allowing artists to work with full effects on all the time. Every year at Siggraph there are one or two products that cause people to say to one another, “Have you see ____?” This year in Vancouver one of those products was Clarisse iFX [...]

Chaos Group takes new ground

Chaos Group takes new ground

New products and alliances announced at Siggraph give V-Ray an opportunity to dominate rendering in film and broadcast workflows.  Recent alliances between rendering software specialist Chaos Group and The Foundry and Nvidia give new visibility to Chaos Group’s V-Ray rendering technology. Chaos Group and The Foundry have been working together on versions of V-Ray for [...]

At what pace graphics virtualization?

At what pace graphics virtualization?

Media and graphics technologists share their insights on virtualization at the annual JPR Siggraph luncheon. For most in attendance, “full speed ahead” was not fast enough. [Editor’s Note: Need some background on the topic? Here’s a link to Wikipedia on Virtualization.] Jon Peddie Research recently conducted a study on virtualization in the graphics industry, to [...]

Autodesk steps up at Siggraph 2014

Autodesk steps up at Siggraph 2014

It’s a different Autodesk that made the scene at Siggraph 2014. The company wants to be a team player with competitors. That’s new, right?