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Versus is quite possibly the best video introduction for a software update this year

Versus is quite possibly the best video introduction for a software update this year

In 1:28 the main new features of Cinema 4D Release 18 are presented without a word. I was gobsmacked by the new short video (below) that introduces Maxon Cinema 4D Release 18. The trained eye will recognize the new technology, while the rest of us will just appreciate how clever and visually appealing “Versus” is, introducing […]

By August 24, 2016 Read More →
MIT Media Lab streamlines process of 3D printing hair

MIT Media Lab streamlines process of 3D printing hair

Cilllia automates design of individual hairs, bypassing manual methods in existing CAD tools.   By Amina Saeed MIT Media Lab researchers have developed a method to print hair with an innovative software technique replacing traditional 3D CAD. The pixel-mapping printing technique allows users to model and print thousands of hair-like structures rapidly. Previously, it took hours […]

By July 5, 2016 Read More →
VRX: The rise of a new content form

VRX: The rise of a new content form

It isn’t film, it isn’t TV. What do we call new content made specifically for virtual reality?  Attached is a short video interview of Jim Chabin, AMD’s point man in support of virtual reality. He recommends the special content now being created for VR—including the Emmy-winning Sleepy Hollow Virtual Reality Experience—deserves its own name as […]

By June 29, 2016 Read More →
Intel goes in for an alignment

Intel goes in for an alignment

The wheels aren’t coming off, but they are bit out of line Intel Corporation, one of the best and biggest engineering companies in the world, has had to make a reality check. Those are tough times for any company or individual, tough but essential if you’re going to survive. Intel is going to survive, make […]

By April 20, 2016 Read More →
Even if you build virtual reality, they might not come

Even if you build virtual reality, they might not come

2016 is going to the test if the market succeeds— content holds the key. By Jon Peddie I’m on record as saying that without compelling content, virtual reality (VR) will be a short lived, expensive novelty that will break the hearts, and in some cases wallets, of users and investors. Compelling means taking the nonsense […]

By April 4, 2016 Read More →
Looking forward to Nvidia’s GTC conference

Looking forward to Nvidia’s GTC conference

Jon Peddie reveals what makes this annual conference on GPU-based computing so special. By Jon Peddie Every year now for the past seven years Nvidia has presented a GPU conference. The first in late September 2009 was named the GPU Technology Conference, and it overwhelmed the San Jose Fairmont hotel, prompting the company to rename […]

By March 30, 2016 Read More →
In virtual reality headsets, free beats expensive every day of the week

In virtual reality headsets, free beats expensive every day of the week

Google Cardboard sales and giveaways reach 5 million units. Google has sold or given away at least 5 million Cardboard virtual reality viewers since its launch in 2014. The New York Times gave out 1.1 million units, and other firms combined have probably delivered another 500,000. We think by the end of the year there […]

By March 24, 2016 Read More →
Autodesk invites activist shareholders onto board

Autodesk invites activist shareholders onto board

CEO Carl Bass warned about short-sighted activists with “simplistic views.” Two weeks later they are on the board of directors. By Randall S. Newton Autodesk has announced it is inviting representatives from so-called activist investor groups to join its board of directors. On the face of it, sounds like mild news. But there is more […]

By March 17, 2016 Read More →
Playing Rise of the Tomb Raider at 12.3 megapixels

Playing Rise of the Tomb Raider at 12.3 megapixels

The more you can see … the more you can game. By Pierre LeBoule When playing a high-action, first-person shooter (FPS) game like Rise of the Tomb Raider, you want high resolution and a very wide field of view (FOV). In many games you can adjust the FOV either in the main screen’s options or […]

By March 9, 2016 Read More →
My Workstation Christmas wish-list

My Workstation Christmas wish-list

Seven ways to upgrade components or to spec a whole new workstation. By Tom Lansford What was on my Christmas workstation wishlist this year? I’ve been looking at some of the new systems and technology that’s come out in time for Christmas; here is what I hope to find under the tree this year. Gimme […]

By December 23, 2015 Read More →