Author Archive: Jon Peddie

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Encoded puppets for 3D animation modeling

Encoded puppets for 3D animation modeling

The Interactive Geometry Lab at ETH Zurich designs a new way to move and post virtual characters. By Jon Peddie Trying to ma­nipulate and move a model, or an idea, that’s in 3D while dealing with a 2D screen has never been easy. Various at­tempts have been made to give design­ers a 3D control or [...]

Neuro-gaming growing by leaps and bounds and mental truck tosses

Neuro-gaming growing by leaps and bounds and mental truck tosses

This year’s NeuroGaming Conference was four times larger than last year, and four times more interesting. By Jon Peddie Can you control a computer, a car, your appetite, golf swing, or com­puter game with your brain? Alright, yes maybe, yes some of the time, but not yes all the time, reliably and repeatedly. However, with [...]

Nvidia VMware partnership will extend high-performance graphics throughout the enterprise

Nvidia VMware partnership will extend high-performance graphics throughout the enterprise

Nvidia now has access to VMware’s 76% market share in enterprise computing. By Jon Peddie Last week at Nvidia’s annual GPU Tech Conference (GTC) in San Jose, the company announced VMware is adding virtualized GPU (vGPU) support to vSphere, an enhanced suite of tools for cloud computing. That will bring Nvidia GRID technology to its [...]

Review: CorelDraw is a designer’s dream

Review: CorelDraw is a designer’s dream

Even if you lack artistic skill, if you can imagine it, CorelDraw has the tools to realize it. By Jon Peddie Corel recently released its latest version of CorelDraw, Graphics Suite X7. The first thing you notice is the redesigned and highly customizable user interface. The program, or more correctly, the suite of programs, can [...]

HP says they’re back—when did they leave?

HP says they’re back—when did they leave?

Company continues to expand its PC line-up, with new touchscreen all-in-ones and low-cost colorful Chromeboxes. By Jon Peddie I remember when HP bought Compaq in 2001 (for a whopping $25 billion (almost $34 billion in today’s dollars), and it looked like Compaq had acquired HP. All the big iron enterprize stuff was rolled out, some [...]

By March 25, 2014 0 Comments Read More →
Nvidia delivers next-generation mobile gaming GPUs

Nvidia delivers next-generation mobile gaming GPUs

Razor and Lenovo are among the vendors shipping notebook computers with the new chips. By Jon Peddie Nvidia is rolling out the new GeForce GTX 8xxM series just in time for this week’s Game Developers Conference and Nvidia’s own GPU Technology Conference next week. The new chip is designed for gaming laptops and other portable [...]

By March 20, 2014 0 Comments Read More →
Nvidia vs AMD on monitor synchronization

Nvidia vs AMD on monitor synchronization

Solving the decades-old problem of video lag between refresh rate and image quality. By Jon Peddie Last October, at an event in Montreal organized by Nvidia, the company introduced its “G-Sync” technolo­gy, solving what Nvidia says is the decades-old problem of onscreen tear­ing, stuttering, and lag. G-Sync is a vari­able refresh rate technology for displays, [...]

By January 29, 2014 0 Comments Read More →
Make a video from playing in a video game

Make a video from playing in a video game

Nvidia GeForce Experience allows users to record themselves in the action on supported games. By Jon Peddie Nvidia has generated a clever new app for PC gamers that uses an Nvidia GPU (desktop or notebook) called the GeForce Experience. The app has two features: a DVR-like recorder, called ShadowPlay, that will make a video of [...]

By January 7, 2014 0 Comments Read More →
Khronos OpenVX will accelerate computer vision applications

Khronos OpenVX will accelerate computer vision applications

The cross-platform specification runs on CPUs, GPUs, DSPs, or dedicated hardware. Khronos leads the way again. By Jon Peddie Khronos has just released its OpenVX 1.0 specification for cross-platform acceleration of computer vision applications and libraries. Khronos says OpenVX enables performance- and power-optimized computer vision algorithms for use cases such as face, body and gesture [...]

By January 3, 2014 0 Comments Read More →
Augmented Reality still casting about for the right model

Augmented Reality still casting about for the right model

Research continues to merge reality and data into one blended image. By Jon Peddie In 1992, Boeing researcher Tom Caudell coined the term “augmented reality” to describe a digital display used by aircraft electricians that blended virtual graphics onto a physical reality. Although more detailed, the computer science world’s definition of augmented reality (AR) is [...]

By October 29, 2013 0 Comments Read More →