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Author Archive: GfxS staff

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Gaming market continues to buoy graphics chips vendors

Gaming market continues to buoy graphics chips vendors

All three leading vendors saw third quarter shipments increase sharply from last quarter. All three major computer graphics chips vendors saw increased sales in the third quarter of 2016 over the previous quarter, as PC and game console manufacturers prepare inventory for the fourth quarter. According to the latest market research report from Jon Peddie […]

By November 18, 2016 Read More →
Workstation vendors set sales record in second quarter

Workstation vendors set sales record in second quarter

Dell and HP continue their battle for market leadership.   The workstation market continues to be the shining start of the computer market, setting a quarterly sales record in the second quarter of 2016. The new market report from Jon Peddie Research says 1.1 million name-brand computer workstations were sold in the quarter, up 21.7% […]

By October 4, 2016 Read More →
Boris FX acquires GenArts for Sapphire video effects

Boris FX acquires GenArts for Sapphire video effects

Boris Yamnitsky is building a VFX plug-in conglomerate using close partnerships and strategic acquisitions. Two leaders in plug-in technology for visual effects software have come together with the news that Boris FX has acquired GenArts. Founded in 1995, Boris FX is best known for Boris Continuum Complete (BCC) and Mocha Pro, used by more than […]

By September 20, 2016 Read More →
Game industry leader Tim Sweeney to receive Jon Peddie Technology Advancement Award at Siggraph 2016

Game industry leader Tim Sweeney to receive Jon Peddie Technology Advancement Award at Siggraph 2016

The founder and current CEO of Epic Games “has led the trajectory of the game industry.” Jon Peddie Research (JPR) announces Tim Sweeney as the latest recipient of the JPR Technology Advancement Award. The founder and current CEO of Epic Games will be presented at JPR’s Annual Siggraph Luncheon for press and analysts on July […]

By July 23, 2016 Read More →
Reviewing the EVGA GTX 1070

Reviewing the EVGA GTX 1070

Nvidia Pascal technology in the (literally) coolest board. By Robert Dow The Performance segment graphics add-in boards featuring Nvidia’s new Pascal processor were released June 10. Nvidia has been promising a 3X performance boost from the GTX 970, a faster clock, and more memory, all while consuming less power. Our friends at EVGA provided us […]

By July 21, 2016 Read More →
Reviewing HP ZBook Studio G3 mobile workstation

Reviewing HP ZBook Studio G3 mobile workstation

An elite 15’-inch model designed to lure MacBook Pro users in media and entertainment. By Alex Herrera As 2015 came to a close, HP Inc. was busy following on the heels of Intel’s Skylake launch with a broad product refresh of its own, both upgrading and expanding on its line of ZBook mobile workstations. When […]

By July 19, 2016 Read More →
20 years of Alienware

20 years of Alienware

The edgy boutique builder of high-end gaming PCs still knows how to generate buzz. There was plenty of buzz on the GDC show floor in 2006 when the news spread that Dell—upright, stodgy old Dell—had acquired Alienware. If ever a computer company had beige-box roots, it was Dell. If a computer company could rock and […]

By July 6, 2016 Read More →
MIT Media Lab streamlines process of 3D printing hair

MIT Media Lab streamlines process of 3D printing hair

Cilllia automates design of individual hairs, bypassing manual methods in existing CAD tools.   By Amina Saeed MIT Media Lab researchers have developed a method to print hair with an innovative software technique replacing traditional 3D CAD. The pixel-mapping printing technique allows users to model and print thousands of hair-like structures rapidly. Previously, it took hours […]

By July 5, 2016 Read More →
2016 JPR Siggraph Press Luncheon to focus on game engines

2016 JPR Siggraph Press Luncheon to focus on game engines

Architects use them; filmmakers use them; even game developers use them. Game Engines are not just for games anymore; they have become creativity engines with a wide variety of applications. These programs give content creators a tool where the design, animation, storytelling, interactivity, look and feel, and lighting, are all elements that can be controlled […]

By June 14, 2016 Read More →
Testing the Nvidia GTX 1080 on the most demanding games

Testing the Nvidia GTX 1080 on the most demanding games

Nvidia’s first Pascal-generation graphics board for gaming packs a powerful punch. By Robert Dow [Editor’s note: Detailed benchmark results are available in the version of this article published in the May 23, 2016 edition of Jon Peddie Research TechWatch.] To test the Nvidia GTX1080, we focused on DX12-based games. The GTX 1080 is a next-gen […]

By June 2, 2016 Read More →