StratusCore introduces digital escrow service for digital content

The extension to Virtual Studio also adds a virtual workstation service for content creation and game development.

Digital content production vendor StratusCore has introduced a significant update to its Virtual Studio service for digital content creators in media and entertainment and game development. New features and services include Digital Escrow, a business framework for content review, approval and delivery; and virtual workstation services for using major DCC or game development platforms from any computer.

Digital Escrow provides a neutral platform for connecting digital artists and their clients. (Source: StratusCore)

StratusCore says the Digital Escrow service allows artists and studios a trusted platform of exchange. The service provides protected access to content for review, and a system of guaranteed payment for services.  

Frank Shi of production company Paper Triangles has been an early user of the service. “As an artist, I hold my breath when I send work to a client hoping that I get paid and paid on time. Likewise, as an employer of freelance artists, I need to receive work on schedule. StratusCore’s Digital Escrow service introduces an intuitive business structure that lends more clarity and tracking to projects while also building a bridge of trust on both sides of the transaction.”

StratusCore has also updated its Virtual Studio service with ready-made virtualization for the most commonly used digital asset creation tools. The Virtual Workstation Anywhere program virtualized access to Autodesk 3ds Max and Maya; Foundry Nuke, Maxon C4D, Blender, and other programs from any computer with a browser and a 8 Mbps Internet connection. A similar service is being offered for access to Unity 2017 and Unreal Engine 4 game engines. StratusCore says support for Cryengine in development.

The new virtualization service is an extension of StratusCore’s existing service which offers virtualized access to these products from select facilities in cities across North America. The service uses a combination of proprietary software and Nvidia virtualization hardware. The program will be made available on gradual roll-out over the next few months.