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By December 28, 2016 Read More →

Elementacular cloud sculpting in Maya gets an upgrade

Pass the volumetric clouds directly to Arnold or RenderMan for final rendering.

The Alexandra Institute says its most recent update to Elementacular — an interactive cloud sculpting plug-in for Autodesk Maya — adds support for newer GPUs, the newest editions of Maya, adds support for the OpenDVB standard, and makes several fixes to the software.

Elementacular allows users to sculpt clouds in Maya, then export them interactively using the OpenDVB standard. (Source: The Alexandra Institute).

Elementacular allows Maya users to design cloud shapes using mesh operations while continuously visualizing the volumetric clouds directly in the viewport in high quality. The plug-in supports export into modern renderers including Arnold and RenderMan using OpenDVB. By using OpenDVB export, The Alexandra Institute says Elementacular users are spared having to work on the clouds during post-production and composition.

Other updates in version 1.5:

  • OpenVDB export.
  • Support for all Maya versions 2014 all the way up to 2017 update 2.
  • Support for newest NVidia Graphics cards.
  • Support for AMD Graphics cards.
  • A new licensing system.
  • Fixed several flickering issues seen when moving a cloud out of a camera’s view space.
  • Several performance tweaks and bug fixes.

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Posted in: DCC, News Watch

About the Author:

Randall S. Newton is the former Managing Editor of GraphicSpeak. He has been writing about engineering and design technologies for more than 25 years.

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